down method
Create a TestGesture by starting with a pointerDown at the given point.
By default, the pointer identifier used is 1. This can be overridden by
providing the pointer
argument.
A function to use for hit testing should be provided via the hitTester
argument, and a function to use for dispatching events should be provided
via the dispatcher
argument.
Implementation
static Future<TestGesture> down(Offset downLocation, {
int pointer = 1,
@required HitTester hitTester,
@required EventDispatcher dispatcher,
}) async {
assert(hitTester != null);
assert(dispatcher != null);
TestGesture result;
return TestAsyncUtils.guard<void>(() async {
// dispatch down event
final HitTestResult hitTestResult = hitTester(downLocation);
final TestPointer testPointer = TestPointer(pointer);
await dispatcher(testPointer.down(downLocation), hitTestResult);
// create a TestGesture
result = TestGesture._(dispatcher, hitTestResult, testPointer);
}).then<TestGesture>((void value) {
return result;
}, onError: (dynamic error, StackTrace stack) {
return Future<TestGesture>.error(error, stack);
});
}