WidgetController class

Class that programmatically interacts with widgets.

For a variant of this class suited specifically for unit tests, see WidgetTester. For one suitable for live tests on a device, consider LiveWidgetController.

Concrete subclasses must implement the pump method.

Implementers

Constructors

WidgetController(WidgetsBinding binding)
Creates a widget controller that uses the given binding.

Properties

allElements Iterable<Element>
All elements currently in the widget tree (lazy pre-order traversal). [...]
read-only
allRenderObjects Iterable<RenderObject>
Render objects of all the widgets currently in the widget tree (lazy pre-order traversal). [...]
read-only
allStates Iterable<State<StatefulWidget>>
All states currently in the widget tree (lazy pre-order traversal). [...]
read-only
allWidgets Iterable<Widget>
All widgets currently in the widget tree (lazy pre-order traversal). [...]
read-only
binding WidgetsBinding
A reference to the current instance of the binding.
final
layers List<Layer>
Returns a list of all the Layer objects in the rendering.
read-only
nextPointer int
The next available pointer identifier. [...]
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

any(Finder finder) bool
Checks if finder exists in the tree.
drag(Finder finder, Offset offset, { int pointer }) Future<void>
Attempts to drag the given widget by the given offset, by starting a drag in the middle of the widget. [...]
dragFrom(Offset startLocation, Offset offset, { int pointer }) Future<void>
Attempts a drag gesture consisting of a pointer down, a move by the given offset, and a pointer up. [...]
element<T extends Element>(Finder finder) → T
The matching element in the widget tree. [...]
elementList<T extends Element>(Finder finder) Iterable<T>
The matching elements in the widget tree. [...]
firstElement<T extends Element>(Finder finder) → T
The first matching element according to a depth-first pre-order traversal of the widget tree. [...]
firstRenderObject<T extends RenderObject>(Finder finder) → T
The render object of the first matching widget according to a depth-first pre-order traversal of the widget tree. [...]
firstState<T extends State<StatefulWidget>>(Finder finder) → T
The first matching state according to a depth-first pre-order traversal of the widget tree. [...]
firstWidget<T extends Widget>(Finder finder) → T
The first matching widget according to a depth-first pre-order traversal of the widget tree. [...]
fling(Finder finder, Offset offset, double speed, { int pointer, Duration frameInterval: const Duration(milliseconds: 16), Offset initialOffset: Offset.zero, Duration initialOffsetDelay: const Duration(seconds: 1) }) Future<void>
Attempts a fling gesture starting from the center of the given widget, moving the given distance, reaching the given speed. [...]
flingFrom(Offset startLocation, Offset offset, double speed, { int pointer, Duration frameInterval: const Duration(milliseconds: 16), Offset initialOffset: Offset.zero, Duration initialOffsetDelay: const Duration(seconds: 1) }) Future<void>
Attempts a fling gesture starting from the given location, moving the given distance, reaching the given speed. [...]
getBottomLeft(Finder finder) Offset
Returns the point at the bottom left of the given widget. This point is not inside the object's hit test area.
getBottomRight(Finder finder) Offset
Returns the point at the bottom right of the given widget. This point is not inside the object's hit test area.
getCenter(Finder finder) Offset
Returns the point at the center of the given widget.
getRect(Finder finder) Rect
Returns the rect of the given widget. This is only valid once the widget's render object has been laid out at least once.
getSize(Finder finder) Size
Returns the size of the given widget. This is only valid once the widget's render object has been laid out at least once.
getTopLeft(Finder finder) Offset
Returns the point at the top left of the given widget.
getTopRight(Finder finder) Offset
Returns the point at the top right of the given widget. This point is not inside the object's hit test area.
hitTestOnBinding(Offset location) HitTestResult
Forwards the given location to the binding's hitTest logic.
longPress(Finder finder, { int pointer }) Future<void>
Dispatch a pointer down / pointer up sequence (with a delay of kLongPressTimeout + kPressTimeout between the two events) at the center of the given widget, assuming it is exposed. [...]
longPressAt(Offset location, { int pointer }) Future<void>
Dispatch a pointer down / pointer up sequence at the given location with a delay of kLongPressTimeout + kPressTimeout between the two events.
press(Finder finder, { int pointer }) Future<TestGesture>
Dispatch a pointer down at the center of the given widget, assuming it is exposed. [...]
pump(Duration duration) Future<void>
Called to indicate that time should advance. [...]
renderObject<T extends RenderObject>(Finder finder) → T
The render object of the matching widget in the widget tree. [...]
renderObjectList<T extends RenderObject>(Finder finder) Iterable<T>
The render objects of the matching widgets in the widget tree. [...]
sendEventToBinding(PointerEvent event, HitTestResult result) Future<void>
Forwards the given pointer event to the binding.
startGesture(Offset downLocation, { int pointer }) Future<TestGesture>
Begins a gesture at a particular point, and returns the TestGesture object which you can use to continue the gesture.
state<T extends State<StatefulWidget>>(Finder finder) → T
The matching state in the widget tree. [...]
stateList<T extends State<StatefulWidget>>(Finder finder) Iterable<T>
The matching states in the widget tree. [...]
tap(Finder finder, { int pointer }) Future<void>
Dispatch a pointer down / pointer up sequence at the center of the given widget, assuming it is exposed. [...]
tapAt(Offset location, { int pointer }) Future<void>
Dispatch a pointer down / pointer up sequence at the given location.
widget<T extends Widget>(Finder finder) → T
The matching widget in the widget tree. [...]
widgetList<T extends Widget>(Finder finder) Iterable<T>
The matching widgets in the widget tree. [...]
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited