dragFrom method
Attempts a drag gesture consisting of a pointer down, a move by the given offset, and a pointer up.
If you want the drag to end with a speed so that the gesture recognition system identifies the gesture as a fling, consider using flingFrom instead.
Implementation
Future<void> dragFrom(Offset startLocation, Offset offset, { int pointer }) {
return TestAsyncUtils.guard<void>(() async {
final TestGesture gesture = await startGesture(startLocation, pointer: pointer);
assert(gesture != null);
await gesture.moveBy(offset);
await gesture.up();
});
}