add method
Adds a new member (e.g., gesture recognizer) to the arena.
Implementation
GestureArenaEntry add(int pointer, GestureArenaMember member) {
final _GestureArena state = _arenas.putIfAbsent(pointer, () {
assert(_debugLogDiagnostic(pointer, '★ Opening new gesture arena.'));
return _GestureArena();
});
state.add(member);
assert(_debugLogDiagnostic(pointer, 'Adding: $member'));
return GestureArenaEntry._(this, pointer, member);
}