add method
Adds a new member to the arena on behalf of this team.
Used by GestureRecognizer subclasses that wish to compete in the arena using this team.
To assign a gesture recognizer to a team, see OneSequenceGestureRecognizer.team.
Implementation
GestureArenaEntry add(int pointer, GestureArenaMember member) {
final _CombiningGestureArenaMember combiner = _combiners.putIfAbsent(
pointer, () => _CombiningGestureArenaMember(this, pointer));
return combiner._add(pointer, member);
}