onTapUp property
read / write
A pointer that will trigger a tap has stopped contacting the screen at a particular location.
This triggers once the gesture has won the arena, immediately before onTap.
If the gesture doesn't win the arena, onTapCancel is called instead.
See also:
- GestureDetector.onTapUp, which exposes this callback.
- TapUpDetails, which is passed as an argument to this callback.
Implementation
GestureTapUpCallback onTapUp