BottomNavigationBar class
A material widget displayed at the bottom of an app for selecting among a small number of views, typically between three and five.
The bottom navigation bar consists of multiple items in the form of text labels, icons, or both, laid out on top of a piece of material. It provides quick navigation between the top-level views of an app. For larger screens, side navigation may be a better fit.
A bottom navigation bar is usually used in conjunction with a Scaffold, where it is provided as the Scaffold.bottomNavigationBar argument.
The bottom navigation bar's type changes how its items are displayed. If not specified it's automatically set to BottomNavigationBarType.fixed when there are less than four items, BottomNavigationBarType.shifting otherwise.
- BottomNavigationBarType.fixed, the default when there are less than four items. The selected item is rendered with fixedColor if it's non-null, otherwise the theme's ThemeData.primaryColor is used. The navigation bar's background color is the default Material background color, ThemeData.canvasColor (essentially opaque white).
- BottomNavigationBarType.shifting, the default when there are four or more items. All items are rendered in white and the navigation bar's background color is the same as the BottomNavigationBarItem.backgroundColor of the selected item. In this case it's assumed that each item will have a different background color and that background color will contrast well with white.
Sample Code
This example shows a BottomNavigationBar as it is used within a Scaffold widget. The BottomNavigationBar has three BottomNavigationBarItem widgets and the currentIndex is set to index 1. The color of the selected item is set to a purple color. A function is called whenever any item is tapped and the function helps display the appropriate Text in the body of the Scaffold.
class MyHomePage extends StatefulWidget {
MyHomePage({Key key}) : super(key: key);
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _selectedIndex = 1;
final _widgetOptions = [
Text('Index 0: Home'),
Text('Index 1: Business'),
Text('Index 2: School'),
];
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('BottomNavigationBar Sample'),
),
body: Center(
child: _widgetOptions.elementAt(_selectedIndex),
),
bottomNavigationBar: BottomNavigationBar(
items: <BottomNavigationBarItem>[
BottomNavigationBarItem(icon: Icon(Icons.home), title: Text('Home')),
BottomNavigationBarItem(icon: Icon(Icons.business), title: Text('Business')),
BottomNavigationBarItem(icon: Icon(Icons.school), title: Text('School')),
],
currentIndex: _selectedIndex,
fixedColor: Colors.deepPurple,
onTap: _onItemTapped,
),
);
}
void _onItemTapped(int index) {
setState(() {
_selectedIndex = index;
});
}
}
See also:
- Inheritance
- Object
- Diagnosticable
- DiagnosticableTree
- Widget
- StatefulWidget
- BottomNavigationBar
Constructors
- Creates a bottom navigation bar, typically used in a Scaffold where it is provided as the Scaffold.bottomNavigationBar argument. [...]
Properties
- currentIndex → int
-
The index into items of the current active item.
final
- fixedColor → Color
-
The color of the selected item when bottom navigation bar is
BottomNavigationBarType.fixed. [...]
final
- iconSize → double
-
The size of all of the BottomNavigationBarItem icons. [...]
final
-
items
→ List<
BottomNavigationBarItem> -
The interactive items laid out within the bottom navigation bar where each item has an icon and title.
final
-
onTap
→ ValueChanged<
int> -
The callback that is called when a item is tapped. [...]
final
- type → BottomNavigationBarType
-
Defines the layout and behavior of a BottomNavigationBar. [...]
final
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- key → Key
-
Controls how one widget replaces another widget in the tree. [...]
final, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
createState(
) → _BottomNavigationBarState -
Creates the mutable state for this widget at a given location in the tree. [...]
override
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children. [...]
@protected, inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node. [...]
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toDiagnosticsNode(
{String name, DiagnosticsTreeStyle style }) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by toStringDeep. [...]
inherited
-
toString(
{DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this node and its descendants. [...]
inherited
-
toStringShallow(
{String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a one-line detailed description of the object. [...]
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited