BottomSheet class
A material design bottom sheet.
There are two kinds of bottom sheets in material design:
-
Persistent. A persistent bottom sheet shows information that supplements the primary content of the app. A persistent bottom sheet remains visible even when the user interacts with other parts of the app. Persistent bottom sheets can be created and displayed with the ScaffoldState.showBottomSheet function or by specifying the Scaffold.bottomSheet constructor parameter.
-
Modal. A modal bottom sheet is an alternative to a menu or a dialog and prevents the user from interacting with the rest of the app. Modal bottom sheets can be created and displayed with the showModalBottomSheet function.
The BottomSheet widget itself is rarely used directly. Instead, prefer to create a persistent bottom sheet with ScaffoldState.showBottomSheet or Scaffold.bottomSheet, and a modal bottom sheet with showModalBottomSheet.
See also:
- Inheritance
- Object
- Diagnosticable
- DiagnosticableTree
- Widget
- StatefulWidget
- BottomSheet
Constructors
- BottomSheet({Key key, AnimationController animationController, bool enableDrag: true, double elevation: 0.0, @required VoidCallback onClosing, @required WidgetBuilder builder })
-
Creates a bottom sheet. [...]
const
Properties
- animationController → AnimationController
-
The animation that controls the bottom sheet's position. [...]
final
- builder → WidgetBuilder
-
A builder for the contents of the sheet. [...]
final
- elevation → double
-
The z-coordinate at which to place this material. This controls the size
of the shadow below the material. [...]
final
- enableDrag → bool
-
If true, the bottom sheet can dragged up and down and dismissed by swiping
downards. [...]
final
- onClosing → VoidCallback
-
Called when the bottom sheet begins to close. [...]
final
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- key → Key
-
Controls how one widget replaces another widget in the tree. [...]
final, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
createState(
) → _BottomSheetState -
Creates the mutable state for this widget at a given location in the tree. [...]
override
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children. [...]
@protected, inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node. [...]
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toDiagnosticsNode(
{String name, DiagnosticsTreeStyle style }) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by toStringDeep. [...]
inherited
-
toString(
{DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this node and its descendants. [...]
inherited
-
toStringShallow(
{String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a one-line detailed description of the object. [...]
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited
Static Methods
-
createAnimationController(
TickerProvider vsync) → AnimationController - Creates an animation controller suitable for controlling a BottomSheet.