ExpansionPanelList class
A material expansion panel list that lays out its children and animates expansions.
See also:
- Inheritance
- Object
- Diagnosticable
- DiagnosticableTree
- Widget
- StatefulWidget
- ExpansionPanelList
Constructors
-
ExpansionPanelList({Key key, List<
ExpansionPanel> children: const [] , ExpansionPanelCallback expansionCallback, Duration animationDuration: kThemeAnimationDuration }) -
Creates an expansion panel list widget. The
expansionCallback
is triggered when an expansion panel expand/collapse button is pushed. [...]const -
ExpansionPanelList.radio({Key key, List<
ExpansionPanelRadio> children: const [] , ExpansionPanelCallback expansionCallback, Duration animationDuration: kThemeAnimationDuration, Object initialOpenPanelValue }) -
Creates a radio expansion panel list widget. [...]
const
Properties
- animationDuration → Duration
-
The duration of the expansion animation.
final
-
children
→ List<
ExpansionPanel> -
The children of the expansion panel list. They are laid out in a similar
fashion to ListBody.
final
- expansionCallback → ExpansionPanelCallback
-
The callback that gets called whenever one of the expand/collapse buttons
is pressed. The arguments passed to the callback are the index of the
to-be-expanded panel in the list and whether the panel is currently
expanded or not. [...]
final
- initialOpenPanelValue → Object
-
The value of the panel that initially begins open. (This value is
only used when initializing with the ExpansionPanelList.radio
constructor.)
final
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- key → Key
-
Controls how one widget replaces another widget in the tree. [...]
final, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
createState(
) → State< StatefulWidget> -
Creates the mutable state for this widget at a given location in the tree. [...]
override
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children. [...]
@protected, inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node. [...]
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toDiagnosticsNode(
{String name, DiagnosticsTreeStyle style }) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by toStringDeep. [...]
inherited
-
toString(
{DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this node and its descendants. [...]
inherited
-
toStringShallow(
{String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a one-line detailed description of the object. [...]
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited