InkFeature class
A visual reaction on a piece of Material.
To add an ink feature to a piece of Material, obtain the MaterialInkController via Material.of and call MaterialInkController.addInkFeature.
- Implementers
Constructors
- InkFeature({@required MaterialInkController controller, @required RenderBox referenceBox, VoidCallback onRemoved })
- Initializes fields for subclasses.
Properties
- controller → MaterialInkController
-
The MaterialInkController associated with this InkFeature. [...]
read-only
- onRemoved → VoidCallback
-
Called when the ink feature is no longer visible on the material.
final
- referenceBox → RenderBox
-
The render box whose visual position defines the frame of reference for this ink feature.
final
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
dispose(
) → void -
Free up the resources associated with this ink feature.
@mustCallSuper
-
paintFeature(
Canvas canvas, Matrix4 transform) → void -
Override this method to paint the ink feature. [...]
@protected
-
toString(
) → String -
Returns a string representation of this object.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited