InputChip class

A material design input chip.

Input chips represent a complex piece of information, such as an entity (person, place, or thing) or conversational text, in a compact form.

Input chips can be made selectable by setting onSelected, deletable by setting onDeleted, and pressable like a button with onPressed. They have a label, and they can have a leading icon (see avatar) and a trailing icon (deleteIcon). Colors and padding can be customized.

Requires one of its ancestors to be a Material widget.

Input chips work together with other UI elements. They can appear:

InputChip(
  avatar: CircleAvatar(
    backgroundColor: Colors.grey.shade800,
    child: Text('AB'),
  ),
  label: Text('Aaron Burr'),
  onPressed: () {
    print('I am the one thing in life.');
  }
)

See also:

  • Chip, a chip that displays information and can be deleted.
  • ChoiceChip, allows a single selection from a set of options. Choice chips contain related descriptive text or categories.
  • FilterChip, uses tags or descriptive words as a way to filter content.
  • ActionChip, represents an action related to primary content.
  • CircleAvatar, which shows images or initials of people.
  • Wrap, A widget that displays its children in multiple horizontal or vertical runs.
  • material.google.com/components/chips.html
Inheritance
Implemented types

Constructors

InputChip({Key key, Widget avatar, @required Widget label, TextStyle labelStyle, EdgeInsetsGeometry labelPadding, bool selected: false, bool isEnabled: true, ValueChanged<bool> onSelected, Widget deleteIcon, VoidCallback onDeleted, Color deleteIconColor, String deleteButtonTooltipMessage, VoidCallback onPressed, double pressElevation: 8.0, Color disabledColor, Color selectedColor, String tooltip, ShapeBorder shape, Clip clipBehavior: Clip.none, Color backgroundColor, EdgeInsetsGeometry padding, MaterialTapTargetSize materialTapTargetSize })
Creates an InputChip. [...]
const

Properties

avatar Widget
A widget to display prior to the chip's label. [...]
final
backgroundColor Color
Color to be used for the unselected, enabled chip's background. [...]
final
clipBehavior Clip
The content will be clipped (or not) according to this option. [...]
final
deleteButtonTooltipMessage String
The message to be used for the chip's delete button tooltip.
final
deleteIcon Widget
The icon displayed when onDeleted is set. [...]
final
deleteIconColor Color
The Color for the delete icon. The default is based on the ambient IconTheme.color.
final
disabledColor Color
Color to be used for the chip's background indicating that it is disabled. [...]
final
isEnabled bool
Whether or not this chip is enabled for input. [...]
final
label Widget
The primary content of the chip. [...]
final
labelPadding EdgeInsetsGeometry
The padding around the label widget. [...]
final
labelStyle TextStyle
The style to be applied to the chip's label. [...]
final
materialTapTargetSize MaterialTapTargetSize
Configures the minimum size of the tap target. [...]
final
onDeleted VoidCallback
Called when the user taps the deleteIcon to delete the chip. [...]
final
onPressed VoidCallback
Called when the user taps the chip. [...]
final
onSelected ValueChanged<bool>
Called when the chip should change between selected and deselected states. [...]
final
padding EdgeInsetsGeometry
The padding between the contents of the chip and the outside shape. [...]
final
pressElevation double
Elevation to be applied on the chip during the press motion. This controls the size of the shadow below the chip. [...]
final
selected bool
Whether or not this chip is selected. [...]
final
selectedColor Color
Color to be used for the chip's background, indicating that it is selected. [...]
final
shape ShapeBorder
The ShapeBorder to draw around the chip. [...]
final
tooltip String
Tooltip string to be used for the body area (where the label and avatar are) of the chip.
final
hashCode int
The hash code for this object. [...]
read-only, inherited
key Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget. [...]
override
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree. [...]
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style }) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this object.
inherited
toStringDeep({String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited