lerp method
- @override
override
Returns the value this variable has at the given animation clock value.
Implementation
@override
Rect lerp(double t) {
if (_dirty)
_initialize();
if (t == 0.0)
return begin;
if (t == 1.0)
return end;
return Rect.fromPoints(_beginArc.lerp(t), _endArc.lerp(t));
}