lerp method
- @override
override
Returns the value this variable has at the given animation clock value.
Implementation
@override
Rect lerp(double t) {
if (_dirty)
_initialize();
if (t == 0.0)
return begin;
if (t == 1.0)
return end;
final Offset center = _centerArc.lerp(t);
final double width = lerpDouble(begin.width, end.width, t);
final double height = lerpDouble(begin.height, end.height, t);
return Rect.fromLTWH(center.dx - width / 2.0, center.dy - height / 2.0, width, height);
}