PopupMenuEntry< T> class
A base class for entries in a material design popup menu.
The popup menu widget uses this interface to interact with the menu items. To show a popup menu, use the showMenu function. To create a button that shows a popup menu, consider using PopupMenuButton.
The type T
is the type of the value(s) the entry represents. All the
entries in a given menu must represent values with consistent types.
A PopupMenuEntry may represent multiple values, for example a row with several icons, or a single entry, for example a menu item with an icon (see PopupMenuItem), or no value at all (for example, PopupMenuDivider).
See also:
- PopupMenuItem, a popup menu entry for a single value.
- PopupMenuDivider, a popup menu entry that is just a horizontal line.
- CheckedPopupMenuItem, a popup menu item with a checkmark.
- showMenu, a method to dynamically show a popup menu at a given location.
- PopupMenuButton, an IconButton that automatically shows a menu when it is tapped.
- Inheritance
- Object
- Diagnosticable
- DiagnosticableTree
- Widget
- StatefulWidget
- PopupMenuEntry
- Implementers
Constructors
- PopupMenuEntry({Key key })
-
Abstract const constructor. This constructor enables subclasses to provide
const constructors so that they can be used in const expressions.
const
Properties
- height → double
-
The amount of vertical space occupied by this entry. [...]
read-only
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- key → Key
-
Controls how one widget replaces another widget in the tree. [...]
final, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
represents(
T value) → bool - Whether this entry represents a particular value. [...]
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
-
createState(
) → State< StatefulWidget> -
Creates the mutable state for this widget at a given location in the tree. [...]
@protected, inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children. [...]
@protected, inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node. [...]
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toDiagnosticsNode(
{String name, DiagnosticsTreeStyle style }) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by toStringDeep. [...]
inherited
-
toString(
{DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this node and its descendants. [...]
inherited
-
toStringShallow(
{String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a one-line detailed description of the object. [...]
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited