ScaffoldState class
State for a Scaffold.
Can display SnackBars and BottomSheets. Retrieve a ScaffoldState from the current BuildContext using Scaffold.of.
- Inheritance
- Object
- Diagnosticable
- State<
Scaffold> - ScaffoldState
- Mixed in types
Constructors
Properties
- hasDrawer → bool
-
Whether this scaffold has a non-null Scaffold.drawer.
read-only
- hasEndDrawer → bool
-
Whether this scaffold has a non-null Scaffold.endDrawer.
read-only
- isDrawerOpen → bool
-
Whether the Scaffold.drawer is opened. [...]
read-only
- isEndDrawerOpen → bool
-
Whether the Scaffold.endDrawer is opened. [...]
read-only
- context → BuildContext
-
The location in the tree where this widget builds. [...]
read-only, inherited
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- mounted → bool
-
Whether this State object is currently in a tree. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- widget → Scaffold
-
The current configuration. [...]
read-only, inherited
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget. [...]
override
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes. [...]
override
-
didUpdateWidget(
covariant Scaffold oldWidget) → void -
Called whenever the widget configuration changes. [...]
override
-
dispose(
) → void -
Called when this object is removed from the tree permanently. [...]
override
-
hideCurrentSnackBar(
{SnackBarClosedReason reason: SnackBarClosedReason.hide }) → void - Removes the current SnackBar by running its normal exit animation. [...]
-
initState(
) → void -
Called when this object is inserted into the tree. [...]
override
-
openDrawer(
) → void - Opens the Drawer (if any). [...]
-
openEndDrawer(
) → void - Opens the end side Drawer (if any). [...]
-
removeCurrentSnackBar(
{SnackBarClosedReason reason: SnackBarClosedReason.remove }) → void - Removes the current SnackBar (if any) immediately. [...]
-
showBottomSheet<
T>( WidgetBuilder builder) → PersistentBottomSheetController< T> - Shows a persistent material design bottom sheet in the nearest Scaffold. [...]
-
showSnackBar(
SnackBar snackbar) → ScaffoldFeatureController< SnackBar, SnackBarClosedReason> - Shows a SnackBar at the bottom of the scaffold. [...]
-
createTicker(
TickerCallback onTick) → Ticker -
Creates a ticker with the given callback. [...]
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree. [...]
@mustCallSuper, @protected, inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node. [...]
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload. [...]
@mustCallSuper, @protected, inherited
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed. [...]
@protected, inherited
-
toDiagnosticsNode(
{String name, DiagnosticsTreeStyle style }) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by
toStringDeep
. [...]inherited -
toString(
{DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode. [...]
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited