File class

A reference to a file on the file system.

Implemented types
Implementers

Constructors

File()

Properties

absolute File
Returns a File instance whose path is the absolute path to this. [...]
read-only, override
basename String
Gets the part of this entity's path after the last separator. [...]
read-only, inherited
dirname String
Gets the part of this entity's path before the last separator. [...]
read-only, inherited
fileSystem FileSystem
Returns the file system responsible for this entity.
read-only, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
isAbsolute bool
Returns a bool indicating whether this object's path is absolute. [...]
read-only, inherited
parent Directory
The directory containing this.
read-only, inherited
path String
Get the path of the file.
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
uri Uri
Returns a Uri representing the file system entity's location. [...]
read-only, inherited

Methods

copy(String newPath) Future<File>
Copy this file. Returns a Future<File> that completes with a File instance for the copied file. [...]
override
copySync(String newPath) File
Synchronously copy this file. Returns a File instance for the copied file. [...]
override
create({bool recursive: false }) Future<File>
Create the file. Returns a Future<File> that completes with the file when it has been created. [...]
override
rename(String newPath) Future<File>
Renames this file. Returns a Future<File> that completes with a File instance for the renamed file. [...]
override
renameSync(String newPath) File
Synchronously renames this file. Returns a File instance for the renamed file. [...]
override
writeAsBytes(List<int> bytes, { FileMode mode: io.FileMode.write, bool flush: false }) Future<File>
Write a list of bytes to a file. [...]
override
writeAsString(String contents, { FileMode mode: io.FileMode.write, Encoding encoding: utf8, bool flush: false }) Future<File>
Write a string to a file. [...]
override
createSync({bool recursive: false }) → void
Synchronously create the file. Existing files are left untouched by createSync. Calling createSync on an existing file might fail if there are restrictive permissions on the file. [...]
inherited
delete({bool recursive: false }) Future<FileSystemEntity>
Deletes this FileSystemEntity. [...]
inherited
deleteSync({bool recursive: false }) → void
Synchronously deletes this FileSystemEntity. [...]
inherited
exists() Future<bool>
Checks whether the file system entity with this path exists. Returns a Future<bool> that completes with the result. [...]
inherited
existsSync() bool
Synchronously checks whether the file system entity with this path exists. [...]
inherited
lastAccessed() Future<DateTime>
Get the last-accessed time of the file. [...]
inherited
lastAccessedSync() DateTime
Get the last-accessed time of the file. [...]
inherited
lastModified() Future<DateTime>
Get the last-modified time of the file. [...]
inherited
lastModifiedSync() DateTime
Get the last-modified time of the file. [...]
inherited
length() Future<int>
Get the length of the file. Returns a Future<int> that completes with the length in bytes.
inherited
lengthSync() int
Synchronously get the length of the file. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
open({FileMode mode: FileMode.read }) Future<RandomAccessFile>
Open the file for random access operations. Returns a Future<RandomAccessFile> that completes with the opened random access file. RandomAccessFiles must be closed using the RandomAccessFile.close method. [...]
inherited
openRead([int start, int end ]) Stream<List<int>>
Create a new independent Stream for the contents of this file. [...]
inherited
openSync({FileMode mode: FileMode.read }) RandomAccessFile
Synchronously open the file for random access operations. The result is a RandomAccessFile on which random access operations can be performed. Opened RandomAccessFiles must be closed using the RandomAccessFile.close method. [...]
inherited
openWrite({FileMode mode: FileMode.write, Encoding encoding: utf8 }) IOSink
Creates a new independent IOSink for the file. The IOSink must be closed when no longer used, to free system resources. [...]
inherited
readAsBytes() Future<List<int>>
Read the entire file contents as a list of bytes. Returns a Future<List<int>> that completes with the list of bytes that is the contents of the file.
inherited
readAsBytesSync() List<int>
Synchronously read the entire file contents as a list of bytes. [...]
inherited
readAsLines({Encoding encoding: utf8 }) Future<List<String>>
Read the entire file contents as lines of text using the given Encoding. [...]
inherited
readAsLinesSync({Encoding encoding: utf8 }) List<String>
Synchronously read the entire file contents as lines of text using the given Encoding. [...]
inherited
readAsString({Encoding encoding: utf8 }) Future<String>
Read the entire file contents as a string using the given Encoding. [...]
inherited
readAsStringSync({Encoding encoding: utf8 }) String
Synchronously read the entire file contents as a string using the given Encoding. [...]
inherited
Resolves the path of a file system object relative to the current working directory. [...]
inherited
resolveSymbolicLinksSync() String
Resolves the path of a file system object relative to the current working directory. [...]
inherited
setLastAccessed(DateTime time) Future
Modifies the time the file was last accessed. [...]
inherited
setLastAccessedSync(DateTime time) → void
Synchronously modifies the time the file was last accessed. [...]
inherited
setLastModified(DateTime time) Future
Modifies the time the file was last modified. [...]
inherited
setLastModifiedSync(DateTime time) → void
Synchronously modifies the time the file was last modified. [...]
inherited
stat() Future<FileStat>
Calls the operating system's stat() function on the path of this FileSystemEntity. [...]
inherited
statSync() FileStat
Synchronously calls the operating system's stat() function on the path of this FileSystemEntity. [...]
inherited
toString() String
Returns a string representation of this object.
inherited
watch({int events: FileSystemEvent.all, bool recursive: false }) Stream<FileSystemEvent>
Start watching the FileSystemEntity for changes. [...]
inherited
writeAsBytesSync(List<int> bytes, { FileMode mode: FileMode.write, bool flush: false }) → void
Synchronously write a list of bytes to a file. [...]
inherited
writeAsStringSync(String contents, { FileMode mode: FileMode.write, Encoding encoding: utf8, bool flush: false }) → void
Synchronously write a string to a file. [...]
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited