ForwardingDirectory< T extends Directory> class
A directory that forwards all methods and properties to a delegate.
- Inheritance
- Object
- ForwardingFileSystemEntity<
T, Directory> - ForwardingDirectory
- Implemented types
Constructors
Properties
- absolute → T
-
Returns a FileSystemEntity whose path is the absolute path to this. [...]
read-only, inherited
- basename → String
-
Gets the part of this entity's path after the last separator. [...]
read-only, inherited
- delegate → Directory
-
The entity to which this entity will forward all methods and properties.
@protected, read-only, inherited
- dirname → String
-
Gets the part of this entity's path before the last separator. [...]
read-only, inherited
- fileSystem → FileSystem
-
Returns the file system responsible for this entity.
read-only, inherited
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- isAbsolute → bool
-
Returns a bool indicating whether this object's path is absolute. [...]
read-only, inherited
- parent → Directory
-
The directory containing this.
read-only, inherited
- path → String
-
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- uri → Uri
-
Returns a Uri representing the file system entity's location. [...]
read-only, inherited
Methods
-
create(
{bool recursive: false }) → Future< Directory> -
Creates the directory with this name. [...]
override
-
createSync(
{bool recursive: false }) → void -
Synchronously creates the directory with this name. [...]
override
-
createTemp(
[String prefix ]) → Future< Directory> -
Creates a temporary directory in this directory. Additional random
characters are appended to
prefix
to produce a unique directory name. Ifprefix
is missing or null, the empty string is used forprefix
. [...]override -
createTempSync(
[String prefix ]) → Directory -
Synchronously creates a temporary directory in this directory.
Additional random characters are appended to
prefix
to produce a unique directory name. Ifprefix
is missing or null, the empty string is used forprefix
. [...]override -
list(
{bool recursive: false, bool followLinks: true }) → Stream< FileSystemEntity> -
Lists the sub-directories and files of this Directory.
Optionally recurses into sub-directories. [...]
override
-
listSync(
{bool recursive: false, bool followLinks: true }) → List< FileSystemEntity> -
Lists the sub-directories and files of this Directory.
Optionally recurses into sub-directories. [...]
override
-
wrap(
Directory delegate) → T -
Creates a new entity with the same file system and same type as this
entity but backed by the specified delegate.
override
-
childDirectory(
String basename) → Directory -
Returns a reference to a Directory that exists as a child of this
directory and has the specified
basename
.inherited -
childFile(
String basename) → File -
Returns a reference to a File that exists as a child of this directory
and has the specified
basename
.inherited -
childLink(
String basename) → Link -
Returns a reference to a Link that exists as a child of this directory
and has the specified
basename
.inherited -
delete(
{bool recursive: false }) → Future< T> -
Deletes this FileSystemEntity. [...]
inherited
-
deleteSync(
{bool recursive: false }) → void -
Synchronously deletes this FileSystemEntity. [...]
inherited
-
exists(
) → Future< bool> -
Checks whether the file system entity with this path exists. Returns
a
Future<bool>
that completes with the result. [...]inherited -
existsSync(
) → bool -
Synchronously checks whether the file system entity with this path
exists. [...]
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
rename(
String newPath) → Future< T> -
Renames this file system entity. [...]
inherited
-
renameSync(
String newPath) → T -
Synchronously renames this file system entity. [...]
inherited
-
resolveSymbolicLinks(
) → Future< String> -
Resolves the path of a file system object relative to the
current working directory. [...]
inherited
-
resolveSymbolicLinksSync(
) → String -
Resolves the path of a file system object relative to the
current working directory. [...]
inherited
-
stat(
) → Future< FileStat> -
Calls the operating system's stat() function on the path of this
FileSystemEntity. [...]
inherited
-
statSync(
) → FileStat -
Synchronously calls the operating system's stat() function on the
path of this FileSystemEntity. [...]
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
-
watch(
{int events: FileSystemEvent.all, bool recursive: false }) → Stream< FileSystemEvent> -
Start watching the FileSystemEntity for changes. [...]
inherited
-
wrapDirectory(
Directory delegate) → Directory -
Creates a new directory with the same file system as this entity and
backed by the specified delegate.
@protected, inherited
-
wrapFile(
File delegate) → File -
Creates a new file with the same file system as this entity and
backed by the specified delegate.
@protected, inherited
-
wrapLink(
Link delegate) → Link -
Creates a new link with the same file system as this entity and
backed by the specified delegate.
@protected, inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited