Axis enum

The two cardinal directions in two dimensions.

The axis is always relative to the current coordinate space. This means, for example, that a horizontal axis might actually be diagonally from top right to bottom left, due to some local Transform applied to the scene.

See also:

  • AxisDirection, which is a directional version of this enum (with values light left and right, rather than just horizontal).
  • TextDirection, which disambiguates between left-to-right horizontal content and right-to-left horizontal content.

Constants

horizontal → const Axis

Left and right.

See also:

  • TextDirection, which disambiguates between left-to-right horizontal content and right-to-left horizontal content.
const Axis(0)
values → const List<Axis>

A constant List of the values in this enum, in order of their declaration.

const List<Axis>
vertical → const Axis

Up and down.

const Axis(1)

Properties

index int

The integer index of this enum.

final
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

toString() String
Returns a string representation of this object.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited