BorderRadius class

An immutable set of radii for each corner of a rectangle.

Used by BoxDecoration when the shape is a BoxShape.rectangle.

The BorderRadius class specifies offsets in terms of visual corners, e.g. topLeft. These values are not affected by the TextDirection. To support both left-to-right and right-to-left layouts, consider using BorderRadiusDirectional, which is expressed in terms that are relative to a TextDirection (typically obtained from the ambient Directionality).

Inheritance

Constructors

BorderRadius.all(Radius radius)
Creates a border radius where all radii are radius.
const
BorderRadius.circular(double radius)
Creates a border radius where all radii are Radius.circular(radius).
BorderRadius.horizontal({Radius left: Radius.zero, Radius right: Radius.zero })
Creates a horizontally symmetrical border radius where the left and right sides of the rectangle have the same radii.
const
BorderRadius.only({Radius topLeft: Radius.zero, Radius topRight: Radius.zero, Radius bottomLeft: Radius.zero, Radius bottomRight: Radius.zero })
Creates a border radius with only the given non-zero values. The other corners will be right angles.
const
BorderRadius.vertical({Radius top: Radius.zero, Radius bottom: Radius.zero })
Creates a vertically symmetric border radius where the top and bottom sides of the rectangle have the same radii.
const

Properties

bottomLeft Radius
The bottom-left Radius.
final
bottomRight Radius
The bottom-right Radius.
final
topLeft Radius
The top-left Radius.
final
topRight Radius
The top-right Radius.
final
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

add(BorderRadiusGeometry other) BorderRadiusGeometry
Returns the sum of two BorderRadiusGeometry objects. [...]
override
resolve(TextDirection direction) BorderRadius
Convert this instance into a BorderRadius, so that the radii are expressed for specific physical corners (top-left, top-right, etc) rather than in a direction-dependent manner. [...]
override
subtract(BorderRadiusGeometry other) BorderRadiusGeometry
Returns the difference between two BorderRadiusGeometry objects. [...]
override
toRRect(Rect rect) RRect
Creates an RRect from the current border radius and a Rect.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator %(double other) BorderRadius
Computes the remainder of each corner by the given factor.
override
operator *(double other) BorderRadius
Scales each corner of the BorderRadius by the given factor.
override
operator +(BorderRadius other) BorderRadius
Returns the sum of two BorderRadius objects.
operator -(BorderRadius other) BorderRadius
Returns the difference between two BorderRadius objects.
operator /(double other) BorderRadius
Divides each corner of the BorderRadius by the given factor.
override
operator unary-() BorderRadius
Returns the BorderRadius object with each corner negated. [...]
override
operator ~/(double other) BorderRadius
Integer divides each corner of the BorderRadius by the given factor.
override
operator ==(dynamic other) bool
The equality operator. [...]
inherited

Static Methods

lerp(BorderRadius a, BorderRadius b, double t) BorderRadius
Linearly interpolate between two BorderRadius objects. [...]
override

Constants

zero → const BorderRadius
A border radius with all zero radii.
const BorderRadius.all(Radius.zero)