BorderRadius class
An immutable set of radii for each corner of a rectangle.
Used by BoxDecoration when the shape is a BoxShape.rectangle.
The BorderRadius class specifies offsets in terms of visual corners, e.g. topLeft. These values are not affected by the TextDirection. To support both left-to-right and right-to-left layouts, consider using BorderRadiusDirectional, which is expressed in terms that are relative to a TextDirection (typically obtained from the ambient Directionality).
- Inheritance
- Object
- BorderRadiusGeometry
- BorderRadius
Constructors
- BorderRadius.all(Radius radius)
-
Creates a border radius where all radii are
radius
.const - BorderRadius.circular(double radius)
- Creates a border radius where all radii are Radius.circular(radius).
- BorderRadius.horizontal({Radius left: Radius.zero, Radius right: Radius.zero })
-
Creates a horizontally symmetrical border radius where the left and right
sides of the rectangle have the same radii.
const
- BorderRadius.only({Radius topLeft: Radius.zero, Radius topRight: Radius.zero, Radius bottomLeft: Radius.zero, Radius bottomRight: Radius.zero })
-
Creates a border radius with only the given non-zero values. The other
corners will be right angles.
const
- BorderRadius.vertical({Radius top: Radius.zero, Radius bottom: Radius.zero })
-
Creates a vertically symmetric border radius where the top and bottom
sides of the rectangle have the same radii.
const
Properties
- bottomLeft → Radius
-
The bottom-left Radius.
final
- bottomRight → Radius
-
The bottom-right Radius.
final
- topLeft → Radius
-
The top-left Radius.
final
- topRight → Radius
-
The top-right Radius.
final
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
add(
BorderRadiusGeometry other) → BorderRadiusGeometry -
Returns the sum of two BorderRadiusGeometry objects. [...]
override
-
resolve(
TextDirection direction) → BorderRadius -
Convert this instance into a BorderRadius, so that the radii are
expressed for specific physical corners (top-left, top-right, etc) rather
than in a direction-dependent manner. [...]
override
-
subtract(
BorderRadiusGeometry other) → BorderRadiusGeometry -
Returns the difference between two BorderRadiusGeometry objects. [...]
override
-
toRRect(
Rect rect) → RRect - Creates an RRect from the current border radius and a Rect.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
Operators
-
operator %(
double other) → BorderRadius -
Computes the remainder of each corner by the given factor.
override
-
operator *(
double other) → BorderRadius -
Scales each corner of the BorderRadius by the given factor.
override
-
operator +(
BorderRadius other) → BorderRadius - Returns the sum of two BorderRadius objects.
-
operator -(
BorderRadius other) → BorderRadius - Returns the difference between two BorderRadius objects.
-
operator /(
double other) → BorderRadius -
Divides each corner of the BorderRadius by the given factor.
override
-
operator unary-(
) → BorderRadius -
Returns the BorderRadius object with each corner negated. [...]
override
-
operator ~/(
double other) → BorderRadius -
Integer divides each corner of the BorderRadius by the given factor.
override
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited
Static Methods
-
lerp(
BorderRadius a, BorderRadius b, double t) → BorderRadius -
Linearly interpolate between two BorderRadius objects. [...]
override
Constants
- zero → const BorderRadius
-
A border radius with all zero radii.
const BorderRadius.all(Radius.zero)