MemoryImage class
Decodes the given Uint8List buffer as an image, associating it with the given scale.
The provided bytes buffer should not be changed after it is provided to a MemoryImage. To provide an ImageStream that represents an image that changes over time, consider creating a new subclass of ImageProvider whose load method returns a subclass of ImageStreamCompleter that can handle providing multiple images.
See also:
- Image.memory for a shorthand of an Image widget backed by MemoryImage.
- Inheritance
- Object
- ImageProvider<
MemoryImage> - MemoryImage
Constructors
- MemoryImage(Uint8List bytes, { double scale: 1.0 })
-
Creates an object that decodes a Uint8List buffer as an image. [...]
const
Properties
- bytes → Uint8List
-
The bytes to decode into an image.
final
- hashCode → int
-
The hash code for this object. [...]
read-only, override
- scale → double
-
The scale to place in the ImageInfo object of the image.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
load(
MemoryImage key) → ImageStreamCompleter -
Converts a key into an ImageStreamCompleter, and begins fetching the
image.
override
-
obtainKey(
ImageConfiguration configuration) → Future< MemoryImage> -
Converts an ImageProvider's settings plus an ImageConfiguration to a key
that describes the precise image to load. [...]
override
-
toString(
) → String -
Returns a string representation of this object.
override
-
evict(
{ImageCache cache, ImageConfiguration configuration: ImageConfiguration.empty }) → Future< bool> -
Evicts an entry from the image cache. [...]
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
resolve(
ImageConfiguration configuration) → ImageStream -
Resolves this image provider using the given
configuration
, returning an ImageStream. [...]inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
override