ClampedSimulation constructor

ClampedSimulation(Simulation simulation, { double xMin: double.negativeInfinity, double xMax: double.infinity, double dxMin: double.negativeInfinity, double dxMax: double.infinity })

Creates a ClampedSimulation that clamps the given simulation.

The named arguments specify the ranges for the clamping behavior, as applied to x and dx.

Implementation

ClampedSimulation(this.simulation, {
  this.xMin = double.negativeInfinity,
  this.xMax = double.infinity,
  this.dxMin = double.negativeInfinity,
  this.dxMax = double.infinity
}) : assert(simulation != null),
     assert(xMax >= xMin),
     assert(dxMax >= dxMin);