FrictionSimulation constructor
Creates a FrictionSimulation with the given arguments, namely: the fluid drag coefficient, a unitless value; the initial position, in the same length units as used for x; and the initial velocity, in the same velocity units as used for dx.
Implementation
FrictionSimulation(double drag, double position, double velocity, {
Tolerance tolerance = Tolerance.defaultTolerance,
}) : _drag = drag,
_dragLog = math.log(drag),
_x = position,
_v = velocity,
super(tolerance: tolerance);