SpringSimulation class

A spring simulation.

Models a particle attached to a spring that follows Hooke's law.

Inheritance
Implementers

Constructors

SpringSimulation(SpringDescription spring, double start, double end, double velocity, { Tolerance tolerance: Tolerance.defaultTolerance })
Creates a spring simulation from the provided spring description, start distance, end distance, and initial velocity. [...]

Properties

type SpringType
The kind of spring being simulated, for debugging purposes. [...]
read-only
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
tolerance Tolerance
How close to the actual end of the simulation a value at a particular time must be before isDone considers the simulation to be "done". [...]
read / write, inherited

Methods

dx(double time) double
The velocity of the object in the simulation at the given time.
override
isDone(double time) bool
Whether the simulation is "done" at the given time.
override
toString() String
Returns a string representation of this object.
override
x(double time) double
The position of the object in the simulation at the given time.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited