addToScene method

  1. @protected
EngineLayer addToScene (SceneBuilder builder, [ Offset layerOffset = Offset.zero ])
@protected

Override this method to upload this layer to the engine.

Return the engine layer for retained rendering. When there's no corresponding engine layer, null is returned.

Implementation

@protected
ui.EngineLayer addToScene(ui.SceneBuilder builder, [Offset layerOffset = Offset.zero]);