pushClipPath method
Clip further painting using a path.
needsCompositingis whether the child needs compositing. Typically matches the value of RenderObject.needsCompositing for the caller.offsetis the offset from the origin of the canvas' coordinate system to the origin of the caller's coordinate system.boundsis the region of the canvas (in the caller's coordinate system) into whichpainterwill paint in.clipPathis the path (in the coordinate system of the caller) to use to clip the painting done bypainter.painteris a callback that will paint with theclipPathapplied. This function calls thepaintersynchronously.clipBehaviorcontrols how the rounded rectangle is clipped.
Implementation
// ignore: deprecated_member_use
void pushClipPath(bool needsCompositing, Offset offset, Rect bounds, Path clipPath, PaintingContextCallback painter, {Clip clipBehavior = Clip.antiAlias}) {
assert(clipBehavior != null);
final Rect offsetBounds = bounds.shift(offset);
final Path offsetClipPath = clipPath.shift(offset);
if (needsCompositing) {
pushLayer(ClipPathLayer(clipPath: offsetClipPath, clipBehavior: clipBehavior), painter, offset, childPaintBounds: offsetBounds);
} else {
clipPathAndPaint(offsetClipPath, clipBehavior, offsetBounds, () => painter(this, offset));
}
}