clipBehavior property
The content will be clipped (or not) according to this option.
See the enum Clip for details of all possible options and their common use cases.
Implementation
Clip get clipBehavior => _clipBehavior;
Implementation
set clipBehavior(Clip value) {
if (value != _clipBehavior) {
_clipBehavior = value;
markNeedsAddToScene();
}
}