RenderFlex class
Displays its children in a one-dimensional array.
Layout algorithm
This section describes how the framework causes RenderFlex to position its children. See BoxConstraints for an introduction to box layout models.
Layout for a RenderFlex proceeds in six steps:
- Layout each child a null or zero flex factor with unbounded main axis constraints and the incoming cross axis constraints. If the crossAxisAlignment is CrossAxisAlignment.stretch, instead use tight cross axis constraints that match the incoming max extent in the cross axis.
- Divide the remaining main axis space among the children with non-zero flex factors according to their flex factor. For example, a child with a flex factor of 2.0 will receive twice the amount of main axis space as a child with a flex factor of 1.0.
- Layout each of the remaining children with the same cross axis constraints as in step 1, but instead of using unbounded main axis constraints, use max axis constraints based on the amount of space allocated in step 2. Children with Flexible.fit properties that are FlexFit.tight are given tight constraints (i.e., forced to fill the allocated space), and children with Flexible.fit properties that are FlexFit.loose are given loose constraints (i.e., not forced to fill the allocated space).
- The cross axis extent of the RenderFlex is the maximum cross axis extent of the children (which will always satisfy the incoming constraints).
- The main axis extent of the RenderFlex is determined by the mainAxisSize property. If the mainAxisSize property is MainAxisSize.max, then the main axis extent of the RenderFlex is the max extent of the incoming main axis constraints. If the mainAxisSize property is MainAxisSize.min, then the main axis extent of the Flex is the sum of the main axis extents of the children (subject to the incoming constraints).
- Determine the position for each child according to the mainAxisAlignment and the crossAxisAlignment. For example, if the mainAxisAlignment is MainAxisAlignment.spaceBetween, any main axis space that has not been allocated to children is divided evenly and placed between the children.
See also:
- Inheritance
- Object
- AbstractNode
- RenderObject
- RenderBox
- RenderFlex
- Mixed in types
Constructors
-
RenderFlex({List<
RenderBox> children, Axis direction: Axis.horizontal, MainAxisSize mainAxisSize: MainAxisSize.max, MainAxisAlignment mainAxisAlignment: MainAxisAlignment.start, CrossAxisAlignment crossAxisAlignment: CrossAxisAlignment.center, TextDirection textDirection, VerticalDirection verticalDirection: VerticalDirection.down, TextBaseline textBaseline }) - Creates a flex render object. [...]
Properties
- crossAxisAlignment ↔ CrossAxisAlignment
-
How the children should be placed along the cross axis. [...]
read / write
- direction ↔ Axis
-
The direction to use as the main axis.
read / write
- mainAxisAlignment ↔ MainAxisAlignment
-
How the children should be placed along the main axis. [...]
read / write
- mainAxisSize ↔ MainAxisSize
-
How much space should be occupied in the main axis. [...]
read / write
- textBaseline ↔ TextBaseline
-
If aligning items according to their baseline, which baseline to use. [...]
read / write
- textDirection ↔ TextDirection
-
Determines the order to lay children out horizontally and how to interpret
start
andend
in the horizontal direction. [...]read / write - verticalDirection ↔ VerticalDirection
-
Determines the order to lay children out vertically and how to interpret
start
andend
in the vertical direction. [...]read / write - alwaysNeedsCompositing → bool
-
Whether this render object always needs compositing. [...]
@protected, read-only, inherited
- attached → bool
-
Whether this node is in a tree whose root is attached to something. [...]
read-only, inherited
- childCount → int
-
The number of children.
read-only, inherited
- constraints → BoxConstraints
-
The box constraints most recently received from the parent.
read-only, inherited
- debugCanParentUseSize → bool
-
Whether the parent render object is permitted to use this render object's
size. [...]
read-only, inherited
- debugCreator ↔ dynamic
-
The object responsible for creating this render object. [...]
read / write, inherited
- debugDoingThisLayout → bool
-
Whether performLayout for this render object is currently running. [...]
read-only, inherited
- debugDoingThisPaint → bool
-
Whether paint for this render object is currently running. [...]
read-only, inherited
- debugDoingThisResize → bool
-
Whether performResize for this render object is currently running. [...]
read-only, inherited
- debugLayer → OffsetLayer
-
In debug mode, the compositing layer that this render object uses to repaint. [...]
read-only, inherited
- debugNeedsLayout → bool
-
Whether this render object's layout information is dirty. [...]
read-only, inherited
- debugNeedsPaint → bool
-
Whether this render object's paint information is dirty. [...]
read-only, inherited
- debugSemantics → SemanticsNode
-
The semantics of this render object. [...]
read-only, inherited
- depth → int
-
The depth of this node in the tree. [...]
read-only, inherited
- firstChild → RenderBox
-
The first child in the child list.
read-only, inherited
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- hasSize → bool
-
Whether this render object has undergone layout and has a size.
read-only, inherited
- isRepaintBoundary → bool
-
Whether this render object repaints separately from its parent. [...]
read-only, inherited
- lastChild → RenderBox
-
The last child in the child list.
read-only, inherited
- layer → OffsetLayer
-
The compositing layer that this render object uses to repaint. [...]
read-only, inherited
- needsCompositing → bool
-
Whether we or one of our descendants has a compositing layer. [...]
read-only, inherited
- owner → PipelineOwner
-
The owner for this node (null if unattached). [...]
read-only, inherited
- paintBounds → Rect
-
Returns a rectangle that contains all the pixels painted by this box. [...]
read-only, inherited
- parent → AbstractNode
-
The parent of this node in the tree.
read-only, inherited
- parentData ↔ ParentData
-
Data for use by the parent render object. [...]
read / write, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- semanticBounds → Rect
-
The bounding box, in the local coordinate system, of this
object, for accessibility purposes.
read-only, inherited
- size ↔ Size
-
The size of this render box computed during layout. [...]
@protected, read / write, inherited
- sizedByParent → bool
-
Whether the constraints are the only input to the sizing algorithm (in
particular, child nodes have no impact). [...]
@protected, read-only, inherited
Methods
-
computeDistanceToActualBaseline(
TextBaseline baseline) → double -
Returns the distance from the y-coordinate of the position of the box to
the y-coordinate of the first given baseline in the box's contents, if
any, or null otherwise. [...]
override
-
computeMaxIntrinsicHeight(
double width) → double -
Computes the value returned by getMaxIntrinsicHeight. Do not call this
function directly, instead, call getMaxIntrinsicHeight. [...]
override
-
computeMaxIntrinsicWidth(
double height) → double -
Computes the value returned by getMaxIntrinsicWidth. Do not call this
function directly, instead, call getMaxIntrinsicWidth. [...]
override
-
computeMinIntrinsicHeight(
double width) → double -
Computes the value returned by getMinIntrinsicHeight. Do not call this
function directly, instead, call getMinIntrinsicHeight. [...]
override
-
computeMinIntrinsicWidth(
double height) → double -
Computes the value returned by getMinIntrinsicWidth. Do not call this
function directly, instead, call getMinIntrinsicWidth. [...]
override
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node. [...]
override
-
describeApproximatePaintClip(
covariant RenderObject child) → Rect -
Returns a rect in this object's coordinate system that describes
the approximate bounding box of the clip rect that would be
applied to the given child during the paint phase, if any. [...]
override
-
hitTestChildren(
HitTestResult result, { Offset position }) → bool -
Override this method to check whether any children are located at the
given position. [...]
override
-
paint(
PaintingContext context, Offset offset) → void -
Paint this render object into the given context at the given offset. [...]
override
-
performLayout(
) → void -
Do the work of computing the layout for this render object. [...]
override
-
setupParentData(
covariant RenderBox child) → void -
Override to setup parent data correctly for your children. [...]
override
-
toStringShort(
) → String -
Returns a human understandable name.
override
-
add(
RenderBox child) → void -
Append child to the end of this render object's child list.
inherited
-
addAll(
List< RenderBox> children) → void -
Add all the children to the end of this render object's child list.
inherited
-
adoptChild(
covariant RenderObject child) → void -
Called by subclasses when they decide a render object is a child. [...]
inherited
-
applyPaintTransform(
covariant RenderObject child, Matrix4 transform) → void -
Multiply the transform from the parent's coordinate system to this box's
coordinate system into the given transform. [...]
inherited
-
assembleSemanticsNode(
SemanticsNode node, SemanticsConfiguration config, Iterable< SemanticsNode> children) → void -
Assemble the SemanticsNode for this RenderObject. [...]
inherited
-
attach(
covariant PipelineOwner owner) → void -
Mark this node as attached to the given owner. [...]
inherited
-
childAfter(
RenderBox child) → RenderBox -
The next child after the given child in the child list.
inherited
-
childBefore(
RenderBox child) → RenderBox -
The previous child before the given child in the child list.
inherited
-
clearSemantics(
) → void -
Removes all semantics from this render object and its descendants. [...]
@mustCallSuper, inherited
-
debugAdoptSize(
Size value) → Size -
Claims ownership of the given Size. [...]
inherited
-
debugAssertDoesMeetConstraints(
) → void -
Verify that the object's constraints are being met. Override
this function in a subclass to verify that your state matches
the constraints object. This function is only called in checked
mode and only when needsLayout is false. If the constraints are
not met, it should assert or throw an exception.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children. [...]
inherited
-
debugHandleEvent(
PointerEvent event, HitTestEntry entry) → bool -
Implements the debugPaintPointersEnabled debugging feature. [...]
inherited
-
debugPaint(
PaintingContext context, Offset offset) → void -
Override this method to paint debugging information.
inherited
-
debugPaintBaselines(
PaintingContext context, Offset offset) → void -
In debug mode, paints a line for each baseline. [...]
@protected, inherited
-
debugPaintPointers(
PaintingContext context, Offset offset) → void -
In debug mode, paints a rectangle if this render box has counted more
pointer downs than pointer up events. [...]
@protected, inherited
-
debugPaintSize(
PaintingContext context, Offset offset) → void -
In debug mode, paints a border around this render box. [...]
@protected, inherited
-
debugRegisterRepaintBoundaryPaint(
{bool includedParent: true, bool includedChild: false }) → void -
Called, in checked mode, if isRepaintBoundary is true, when either the
this render object or its parent attempt to paint. [...]
inherited
-
debugResetSize(
) → void -
If a subclass has a "size" (the state controlled by
parentUsesSize
, whatever it is in the subclass, e.g. the actualsize
property of RenderBox), and the subclass verifies that in checked mode this "size" property isn't used when debugCanParentUseSize isn't set, then that subclass should override debugResetSize to reapply the current values of debugCanParentUseSize to that state.inherited -
debugValidateChild(
RenderObject child) → bool -
Checks whether the given render object has the correct runtimeType to be
a child of this render object. [...]
inherited
-
defaultComputeDistanceToFirstActualBaseline(
TextBaseline baseline) → double -
Returns the baseline of the first child with a baseline. [...]
inherited
-
defaultComputeDistanceToHighestActualBaseline(
TextBaseline baseline) → double -
Returns the minimum baseline value among every child. [...]
inherited
-
defaultHitTestChildren(
HitTestResult result, { Offset position }) → bool -
Performs a hit test on each child by walking the child list backwards. [...]
inherited
-
defaultPaint(
PaintingContext context, Offset offset) → void -
Paints each child by walking the child list forwards. [...]
inherited
-
describeSemanticsClip(
covariant RenderObject child) → Rect -
Returns a rect in this object's coordinate system that describes
which SemanticsNodes produced by the
child
should be included in the semantics tree. SemanticsNodes from thechild
that are positioned outside of this rect will be dropped. Child SemanticsNodes that are positioned inside this rect, but outside of describeApproximatePaintClip will be included in the tree marked as hidden. Child SemanticsNodes that are inside of both rect will be included in the tree as regular nodes. [...]inherited -
describeSemanticsConfiguration(
SemanticsConfiguration config) → void -
Report the semantics of this node, for example for accessibility purposes. [...]
@protected, inherited
-
detach(
) → void -
Mark this node as detached. [...]
inherited
-
dropChild(
covariant RenderObject child) → void -
Called by subclasses when they decide a render object is no longer a child. [...]
inherited
-
getChildrenAsList(
) → List< RenderBox> -
Returns a list containing the children of this render object. [...]
inherited
-
getDistanceToActualBaseline(
TextBaseline baseline) → double -
Calls computeDistanceToActualBaseline and caches the result. [...]
@mustCallSuper, @protected, inherited
-
getDistanceToBaseline(
TextBaseline baseline, { bool onlyReal: false }) → double -
Returns the distance from the y-coordinate of the position of the box to
the y-coordinate of the first given baseline in the box's contents. [...]
inherited
-
getMaxIntrinsicHeight(
double width) → double -
Returns the smallest height beyond which increasing the height never
decreases the preferred width. The preferred width is the value that
would be returned by getMinIntrinsicWidth for that height. [...]
@mustCallSuper, inherited
-
getMaxIntrinsicWidth(
double height) → double -
Returns the smallest width beyond which increasing the width never
decreases the preferred height. The preferred height is the value that
would be returned by getMinIntrinsicHeight for that width. [...]
@mustCallSuper, inherited
-
getMinIntrinsicHeight(
double width) → double -
Returns the minimum height that this box could be without failing to
correctly paint its contents within itself, without clipping. [...]
@mustCallSuper, inherited
-
getMinIntrinsicWidth(
double height) → double -
Returns the minimum width that this box could be without failing to
correctly paint its contents within itself, without clipping. [...]
@mustCallSuper, inherited
-
getTransformTo(
RenderObject ancestor) → Matrix4 -
Applies the paint transform up the tree to
ancestor
. [...]inherited -
globalToLocal(
Offset point, { RenderObject ancestor }) → Offset -
Convert the given point from the global coordinate system in logical pixels
to the local coordinate system for this box. [...]
inherited
-
handleEvent(
PointerEvent event, covariant BoxHitTestEntry entry) → void -
Override this method to handle pointer events that hit this render object. [...]
inherited
-
hitTest(
HitTestResult result, { Offset position }) → bool -
Determines the set of render objects located at the given position. [...]
inherited
-
hitTestSelf(
Offset position) → bool -
Override this method if this render object can be hit even if its
children were not hit. [...]
@protected, inherited
-
insert(
RenderBox child, { RenderBox after }) → void -
Insert child into this render object's child list after the given child. [...]
inherited
-
invokeLayoutCallback<
T extends Constraints>( LayoutCallback< T> callback) → void -
Allows mutations to be made to this object's child list (and any
descendants) as well as to any other dirty nodes in the render tree owned
by the same PipelineOwner as this object. The
callback
argument is invoked synchronously, and the mutations are allowed only during that callback's execution. [...]@protected, inherited -
layout(
Constraints constraints, { bool parentUsesSize: false }) → void -
Compute the layout for this render object. [...]
inherited
-
localToGlobal(
Offset point, { RenderObject ancestor }) → Offset -
Convert the given point from the local coordinate system for this box to
the global coordinate system in logical pixels. [...]
inherited
-
markNeedsCompositingBitsUpdate(
) → void -
Mark the compositing state for this render object as dirty. [...]
inherited
-
markNeedsLayout(
) → void -
Mark this render object's layout information as dirty, and either register
this object with its PipelineOwner, or defer to the parent, depending on
whether this object is a relayout boundary or not respectively. [...]
inherited
-
markNeedsLayoutForSizedByParentChange(
) → void -
Mark this render object's layout information as dirty (like
markNeedsLayout), and additionally also handle any necessary work to
handle the case where sizedByParent has changed value. [...]
inherited
-
markNeedsPaint(
) → void -
Mark this render object as having changed its visual appearance. [...]
inherited
-
markNeedsSemanticsUpdate(
) → void -
Mark this node as needing an update to its semantics description. [...]
inherited
-
markParentNeedsLayout(
) → void -
Mark this render object's layout information as dirty, and then defer to
the parent. [...]
@protected, inherited
-
move(
RenderBox child, { RenderBox after }) → void -
Move this child in the child list to be before the given child. [...]
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
paintOverflowIndicator(
PaintingContext context, Offset offset, Rect containerRect, Rect childRect, { String overflowHints }) → void -
To be called when the overflow indicators should be painted. [...]
inherited
-
performResize(
) → void -
Updates the render objects size using only the constraints. [...]
inherited
-
reassemble(
) → void -
Cause the entire subtree rooted at the given RenderObject to be marked
dirty for layout, paint, etc, so that the effects of a hot reload can be
seen, or so that the effect of changing a global debug flag (such as
debugPaintSizeEnabled) can be applied. [...]
inherited
-
redepthChild(
AbstractNode child) → void -
Adjust the depth of the given
child
to be greater than this node's own depth. [...]@protected, inherited -
redepthChildren(
) → void -
Adjust the depth of this node's children, if any. [...]
inherited
-
remove(
RenderBox child) → void -
Remove this child from the child list. [...]
inherited
-
removeAll(
) → void -
Remove all their children from this render object's child list. [...]
inherited
-
replaceRootLayer(
OffsetLayer rootLayer) → void -
Replace the layer. This is only valid for the root of a render
object subtree (whatever object scheduleInitialPaint was
called on). [...]
inherited
-
rotate(
{int oldAngle, int newAngle, Duration time }) → void -
Rotate this render object (not yet implemented).
inherited
-
scheduleInitialLayout(
) → void -
Bootstrap the rendering pipeline by scheduling the very first layout. [...]
inherited
-
scheduleInitialPaint(
ContainerLayer rootLayer) → void -
Bootstrap the rendering pipeline by scheduling the very first paint. [...]
inherited
-
scheduleInitialSemantics(
) → void -
Bootstrap the semantics reporting mechanism by marking this node
as needing a semantics update. [...]
inherited
-
sendSemanticsEvent(
SemanticsEvent semanticsEvent) → void -
Sends a SemanticsEvent associated with this render object's SemanticsNode. [...]
inherited
-
showOnScreen(
{RenderObject descendant, Rect rect, Duration duration: Duration.zero, Curve curve: Curves.ease }) → void -
Attempt to make (a portion of) this or a descendant RenderObject visible
on screen. [...]
inherited
-
toDiagnosticsNode(
{String name, DiagnosticsTreeStyle style }) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by toStringDeep. [...]
inherited
-
toString(
{DiagnosticLevel minLevel }) → String -
Returns a string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne: '', String prefixOtherLines: '', DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a description of the tree rooted at this node.
If the prefix argument is provided, then every line in the output
will be prefixed by that string.
inherited
-
toStringShallow(
{String joiner: '; ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a one-line detailed description of the render object.
This description is often somewhat long. [...]
inherited
-
visitChildren(
RenderObjectVisitor visitor) → void -
Calls visitor for each immediate child of this render object. [...]
inherited
-
visitChildrenForSemantics(
RenderObjectVisitor visitor) → void -
Called when collecting the semantics of this node. [...]
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited