blendMode property
The BlendMode to use when applying the shader to the child.
The default, BlendMode.modulate, is useful for applying an alpha blend to the child. Other blend modes can be used to create other effects.
Implementation
BlendMode get blendMode => _blendMode;
Implementation
set blendMode(BlendMode value) {
assert(value != null);
if (_blendMode == value)
return;
_blendMode = value;
markNeedsPaint();
}