applyPaintTransform method
- @override
override
Applies the transform that would be applied when painting the given child to the given matrix.
Used by coordinate conversion functions to translate coordinates local to one render object into coordinates local to another render object.
Implementation
@override
void applyPaintTransform(RenderObject child, Matrix4 transform) {
assert(child != null);
assert(child == this.child);
final SliverPhysicalParentData childParentData = child.parentData;
childParentData.applyPaintTransform(transform);
}