SliverGeometry class
Describes the amount of space occupied by a RenderSliver.
A sliver can occupy space in several different ways, which is why this class contains multiple values.
- Inheritance
- Object
- Diagnosticable
- SliverGeometry
- Annotations
- @immutable
Constructors
- SliverGeometry({double scrollExtent: 0.0, double paintExtent: 0.0, double paintOrigin: 0.0, double layoutExtent, double maxPaintExtent: 0.0, double maxScrollObstructionExtent: 0.0, double hitTestExtent, bool visible, bool hasVisualOverflow: false, double scrollOffsetCorrection, double cacheExtent })
-
Creates an object that describes the amount of space occupied by a sliver. [...]
const
Properties
- cacheExtent → double
-
How many pixels the sliver has consumed in the
SliverConstraints.remainingCacheExtent. [...]
final
- hasVisualOverflow → bool
-
Whether this sliver has visual overflow. [...]
final
- hitTestExtent → double
-
The distance from where this sliver started painting to the bottom of
where it should accept hits. [...]
final
- layoutExtent → double
-
The distance from the first visible part of this sliver to the first
visible part of the next sliver, assuming the next sliver's
SliverConstraints.scrollOffset is zero. [...]
final
- maxPaintExtent → double
-
The (estimated) total paint extent that this sliver would be able to
provide if the SliverConstraints.remainingPaintExtent was infinite. [...]
final
- maxScrollObstructionExtent → double
-
The maximum extent by which this sliver can reduce the area in which
content can scroll if the sliver were pinned at the edge. [...]
final
- paintExtent → double
-
The amount of currently visible visual space that was taken by the sliver
to render the subset of the sliver that covers all or part of the
SliverConstraints.remainingPaintExtent in the current viewport. [...]
final
- paintOrigin → double
-
The visual location of the first visible part of this sliver relative to
its layout position. [...]
final
- scrollExtent → double
-
The (estimated) total scrollable extent that this sliver has content for. [...]
final
- scrollOffsetCorrection → double
-
If this is non-zero after RenderSliver.performLayout returns, the scroll
offset will be adjusted by the parent and then the entire layout of the
parent will be rerun. [...]
final
- visible → bool
-
Whether this sliver should be painted. [...]
final
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
debugAssertIsValid(
{InformationCollector informationCollector }) → bool - Asserts that this geometry is internally consistent. [...]
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node. [...]
override
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode. [...]
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toDiagnosticsNode(
{String name, DiagnosticsTreeStyle style }) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by
toStringDeep
. [...]inherited -
toString(
{DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this object.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited
Constants
- zero → const SliverGeometry
-
A sliver that occupies no space at all.
const SliverGeometry()