scale method
Creates a copy of this border but with the widths scaled by the factor t
.
The t
argument represents the multiplicand, or the position on the
timeline for an interpolation from nothing to this
, with 0.0 meaning
that the object returned should be the nil variant of this object, 1.0
meaning that no change should be applied, returning this
(or something
equivalent to this
), and other values meaning that the object should be
multiplied by t
. Negative values are treated like zero.
Values for t
are usually obtained from an Animation<double>, such as
an AnimationController.
See also:
- BorderSide.scale, which is used to implement this method.
Implementation
TableBorder scale(double t) {
return TableBorder(
top: top.scale(t),
right: right.scale(t),
bottom: bottom.scale(t),
left: left.scale(t),
horizontalInside: horizontalInside.scale(t),
verticalInside: verticalInside.scale(t),
);
}