Priority class
A task priority, as passed to SchedulerBinding.scheduleTask.
- Annotations
- @immutable
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
Operators
-
operator +(
int offset) → Priority - Returns a priority relative to this priority. [...]
-
operator -(
int offset) → Priority - Returns a priority relative to this priority. [...]
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited
Constants
- animation → const Priority
-
A task to run even when animations are running.
const Priority._(100000)
- idle → const Priority
-
A task to run after all other tasks, when no animations are running.
const Priority._(0)
- kMaxOffset → const int
-
Maximum offset by which to clamp relative priorities. [...]
10000
- touch → const Priority
-
A task to run even when the user is interacting with the device.
const Priority._(200000)