addFont method
Registers a font asset to be loaded by this font loader.
The bytes
argument specifies the actual font asset bytes. Currently,
only TrueType (TTF) fonts are supported.
Implementation
void addFont(Future<ByteData> bytes) {
if (_loaded)
throw StateError('FontLoader is already loaded');
_fontFutures.add(bytes.then(
(ByteData data) => Uint8List.view(data.buffer, data.offsetInBytes, data.lengthInBytes)
));
}