rotate3 method
Rotate arg
of type Vector3 using the rotation defined by this.
Implementation
Vector3 rotate3(Vector3 arg) {
final Float32List argStorage = arg._v3storage;
final double x_ = (_m4storage[0] * argStorage[0]) +
(_m4storage[4] * argStorage[1]) +
(_m4storage[8] * argStorage[2]);
final double y_ = (_m4storage[1] * argStorage[0]) +
(_m4storage[5] * argStorage[1]) +
(_m4storage[9] * argStorage[2]);
final double z_ = (_m4storage[2] * argStorage[0]) +
(_m4storage[6] * argStorage[1]) +
(_m4storage[10] * argStorage[2]);
argStorage[0] = x_;
argStorage[1] = y_;
argStorage[2] = z_;
return arg;
}