getPN method

void getPN (Vector3 planeNormal, Vector3 outP, Vector3 outN)

Implementation

void getPN(Vector3 planeNormal, Vector3 outP, Vector3 outN) {
  if (planeNormal.x < 0.0) {
    outP.x = _min.x;
    outN.x = _max.x;
  } else {
    outP.x = _max.x;
    outN.x = _min.x;
  }

  if (planeNormal.y < 0.0) {
    outP.y = _min.y;
    outN.y = _max.y;
  } else {
    outP.y = _max.y;
    outN.y = _min.y;
  }

  if (planeNormal.z < 0.0) {
    outP.z = _min.z;
    outN.z = _max.z;
  } else {
    outP.z = _max.z;
    outN.z = _min.z;
  }
}