transform method
Transform this by the transform t
.
Implementation
void transform(Matrix4 t) {
final Vector3 center = new Vector3.zero();
final Vector3 halfExtents = new Vector3.zero();
copyCenterAndHalfExtents(center, halfExtents);
t
..transform3(center)
..absoluteRotate(halfExtents);
_min
..setFrom(center)
..sub(halfExtents);
_max
..setFrom(center)
..add(halfExtents);
}