Matrix4.rotationX constructor
Rotation of radians_
around X.
Implementation
factory Matrix4.rotationX(double radians) => new Matrix4.zero()
.._m4storage[15] = 1.0
..setRotationX(radians);
Rotation of radians_
around X.
factory Matrix4.rotationX(double radians) => new Matrix4.zero()
.._m4storage[15] = 1.0
..setRotationX(radians);