applyAxisAngle method
Applies a rotation specified by axis and angle.
Implementation
void applyAxisAngle(Vector3 axis, double angle) {
  applyQuaternion(new Quaternion.axisAngle(axis, angle));
}Applies a rotation specified by axis and angle.
void applyAxisAngle(Vector3 axis, double angle) {
  applyQuaternion(new Quaternion.axisAngle(axis, angle));
}