applyAxisAngle method
Applies a rotation specified by axis
and angle
.
Implementation
void applyAxisAngle(Vector3 axis, double angle) {
applyQuaternion(new Quaternion.axisAngle(axis, angle));
}
Applies a rotation specified by axis
and angle
.
void applyAxisAngle(Vector3 axis, double angle) {
applyQuaternion(new Quaternion.axisAngle(axis, angle));
}