AlignTransition class
Animated version of an Align that animates its Align.alignment property.
Here's an illustration of the DecoratedBoxTransition widget, with it's
decoration
animated by a CurvedAnimation set to Curves.decelerate:
See also:
- PositionedTransition, a widget that animates its child from a start position to an end position over the lifetime of the animation.
- RelativePositionedTransition, a widget that transitions its child's position based on the value of a rectangle relative to a bounding box.
- SizeTransition, a widget that animates its own size and clips and aligns its child.
- SlideTransition, a widget that animates the position of a widget relative to its normal position.
- Inheritance
- Object
- Diagnosticable
- DiagnosticableTree
- Widget
- StatefulWidget
- AnimatedWidget
- AlignTransition
Constructors
-
AlignTransition({Key key, @required Animation<
AlignmentGeometry> alignment, @required Widget child, double widthFactor, double heightFactor }) -
Creates an animated Align whose AlignmentGeometry animation updates
the widget. [...]
const
Properties
-
alignment
→ Animation<
AlignmentGeometry> -
The animation that controls the child's alignment.
read-only
- child → Widget
-
The widget below this widget in the tree. [...]
final
- heightFactor → double
-
If non-null, the child's height factor, see Align.heightFactor.
final
- widthFactor → double
-
If non-null, the child's width factor, see Align.widthFactor.
final
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- key → Key
-
Controls how one widget replaces another widget in the tree. [...]
final, inherited
- listenable → Listenable
-
The Listenable to which this widget is listening. [...]
final, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
build(
BuildContext context) → Widget -
Override this method to build widgets that depend on the state of the
listenable (e.g., the current value of the animation).
override
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
-
createState(
) → _AnimatedState -
Subclasses typically do not override this method.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children. [...]
@protected, inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node. [...]
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toDiagnosticsNode(
{String name, DiagnosticsTreeStyle style }) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by toStringDeep. [...]
inherited
-
toString(
{DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this node and its descendants. [...]
inherited
-
toStringShallow(
{String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a one-line detailed description of the object. [...]
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited