AnimatedList class
A scrolling container that animates items when they are inserted or removed.
This widget's AnimatedListState can be used to dynamically insert or remove items. To refer to the AnimatedListState either provide a GlobalKey or use the static of method from an item's input callback.
This widget is similar to one created by ListView.builder.
- Inheritance
- Object
- Diagnosticable
- DiagnosticableTree
- Widget
- StatefulWidget
- AnimatedList
Constructors
- AnimatedList({Key key, @required AnimatedListItemBuilder itemBuilder, int initialItemCount: 0, Axis scrollDirection: Axis.vertical, bool reverse: false, ScrollController controller, bool primary, ScrollPhysics physics, bool shrinkWrap: false, EdgeInsetsGeometry padding })
-
Creates a scrolling container that animates items when they are inserted or removed.
const
Properties
- controller → ScrollController
-
An object that can be used to control the position to which this scroll
view is scrolled. [...]
final
- initialItemCount → int
-
The number of items the list will start with. [...]
final
- itemBuilder → AnimatedListItemBuilder
-
Called, as needed, to build list item widgets. [...]
final
- padding → EdgeInsetsGeometry
-
The amount of space by which to inset the children.
final
- physics → ScrollPhysics
-
How the scroll view should respond to user input. [...]
final
- primary → bool
-
Whether this is the primary scroll view associated with the parent
PrimaryScrollController. [...]
final
- reverse → bool
-
Whether the scroll view scrolls in the reading direction. [...]
final
- scrollDirection → Axis
-
The axis along which the scroll view scrolls. [...]
final
- shrinkWrap → bool
-
Whether the extent of the scroll view in the scrollDirection should be
determined by the contents being viewed. [...]
final
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- key → Key
-
Controls how one widget replaces another widget in the tree. [...]
final, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
createState(
) → AnimatedListState -
Creates the mutable state for this widget at a given location in the tree. [...]
override
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children. [...]
@protected, inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node. [...]
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toDiagnosticsNode(
{String name, DiagnosticsTreeStyle style }) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by toStringDeep. [...]
inherited
-
toString(
{DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this node and its descendants. [...]
inherited
-
toStringShallow(
{String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a one-line detailed description of the object. [...]
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited
Static Methods
-
of(
BuildContext context, { bool nullOk: false }) → AnimatedListState - The state from the closest instance of this class that encloses the given context. [...]