AnimatedList class

A scrolling container that animates items when they are inserted or removed.

This widget's AnimatedListState can be used to dynamically insert or remove items. To refer to the AnimatedListState either provide a GlobalKey or use the static of method from an item's input callback.

This widget is similar to one created by ListView.builder.

Inheritance

Constructors

AnimatedList({Key key, @required AnimatedListItemBuilder itemBuilder, int initialItemCount: 0, Axis scrollDirection: Axis.vertical, bool reverse: false, ScrollController controller, bool primary, ScrollPhysics physics, bool shrinkWrap: false, EdgeInsetsGeometry padding })
Creates a scrolling container that animates items when they are inserted or removed.
const

Properties

controller ScrollController
An object that can be used to control the position to which this scroll view is scrolled. [...]
final
initialItemCount int
The number of items the list will start with. [...]
final
itemBuilder AnimatedListItemBuilder
Called, as needed, to build list item widgets. [...]
final
padding EdgeInsetsGeometry
The amount of space by which to inset the children.
final
physics ScrollPhysics
How the scroll view should respond to user input. [...]
final
primary bool
Whether this is the primary scroll view associated with the parent PrimaryScrollController. [...]
final
reverse bool
Whether the scroll view scrolls in the reading direction. [...]
final
scrollDirection Axis
The axis along which the scroll view scrolls. [...]
final
shrinkWrap bool
Whether the extent of the scroll view in the scrollDirection should be determined by the contents being viewed. [...]
final
hashCode int
The hash code for this object. [...]
read-only, inherited
key Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

createState() AnimatedListState
Creates the mutable state for this widget at a given location in the tree. [...]
override
createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style }) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this object.
inherited
toStringDeep({String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited

Static Methods

of(BuildContext context, { bool nullOk: false }) AnimatedListState
The state from the closest instance of this class that encloses the given context. [...]