AnimatedListState class
The state for a scrolling container that animates items when they are inserted or removed.
When an item is inserted with insertItem an animation begins running. The animation is passed to AnimatedList.itemBuilder whenever the item's widget is needed.
When an item is removed with removeItem its animation is reversed. The removed item's animation is passed to the removeItem builder parameter.
An app that needs to insert or remove items in response to an event can refer to the AnimatedList's state with a global key:
GlobalKey<AnimatedListState> listKey = GlobalKey<AnimatedListState>();
...
AnimatedList(key: listKey, ...);
...
listKey.currentState.insert(123);
AnimatedList item input handlers can also refer to their AnimatedListState with the static AnimatedList.of method.
- Inheritance
- Object
- Diagnosticable
- State<
AnimatedList> - AnimatedListState
- Mixed in types
Constructors
Properties
- context → BuildContext
-
The location in the tree where this widget builds. [...]
read-only, inherited
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- mounted → bool
-
Whether this State object is currently in a tree. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- widget → AnimatedList
-
The current configuration. [...]
read-only, inherited
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget. [...]
override
-
dispose(
) → void -
Called when this object is removed from the tree permanently. [...]
override
-
initState(
) → void -
Called when this object is inserted into the tree. [...]
override
-
insertItem(
int index, { Duration duration: _kDuration }) → void -
Insert an item at
index
and start an animation that will be passed to AnimatedList.itemBuilder when the item is visible. [...] -
removeItem(
int index, AnimatedListRemovedItemBuilder builder, { Duration duration: _kDuration }) → void -
Remove the item at
index
and start an animation that will be passed tobuilder
when the item is visible. [...] -
createTicker(
TickerCallback onTick) → Ticker -
Creates a ticker with the given callback. [...]
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree. [...]
@mustCallSuper, @protected, inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node. [...]
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes. [...]
inherited
-
didUpdateWidget(
covariant AnimatedList oldWidget) → void -
Called whenever the widget configuration changes. [...]
@mustCallSuper, @protected, inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload. [...]
@mustCallSuper, @protected, inherited
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed. [...]
@protected, inherited
-
toDiagnosticsNode(
{String name, DiagnosticsTreeStyle style }) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by
toStringDeep
. [...]inherited -
toString(
{DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode. [...]
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited