AnimatedPhysicalModel class

Animated version of PhysicalModel.

The borderRadius and elevation are animated.

The color is animated if the animateColor property is set; otherwise, the color changes immediately at the start of the animation for the other two properties. This allows the color to be animated independently (e.g. because it is being driven by an AnimatedTheme).

The shape is not animated.

Here's an illustration of what using this widget looks like, using a curve of Curves.fastOutSlowIn.

Inheritance

Constructors

AnimatedPhysicalModel({Key key, @required Widget child, @required BoxShape shape, Clip clipBehavior: Clip.none, BorderRadius borderRadius: BorderRadius.zero, @required double elevation, @required Color color, bool animateColor: true, @required Color shadowColor, bool animateShadowColor: true, Curve curve: Curves.linear, @required Duration duration })
Creates a widget that animates the properties of a PhysicalModel. [...]
const

Properties

animateColor bool
Whether the color should be animated.
final
animateShadowColor bool
Whether the shadow color should be animated.
final
borderRadius BorderRadius
The target border radius of the rounded corners for a rectangle shape.
final
child Widget
The widget below this widget in the tree. [...]
final
clipBehavior Clip
The content will be clipped (or not) according to this option. [...]
final
color Color
The target background color.
final
elevation double
The target z-coordinate at which to place this physical object.
final
shadowColor Color
The target shadow color.
final
shape BoxShape
The type of shape. [...]
final
curve Curve
The curve to apply when animating the parameters of this container.
final, inherited
duration Duration
The duration over which to animate the parameters of this container.
final, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
key Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

createState() → _AnimatedPhysicalModelState
Creates the mutable state for this widget at a given location in the tree. [...]
override
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
override
createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style }) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this object.
inherited
toStringDeep({String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited