CrossFadeState enum

Specifies which of two children to show. See AnimatedCrossFade.

The child that is shown will fade in, while the other will fade out.

Constants

showFirst → const CrossFadeState

Show the first child (AnimatedCrossFade.firstChild) and hide the second (AnimatedCrossFade.secondChild]).

const CrossFadeState(0)
showSecond → const CrossFadeState

Show the second child (AnimatedCrossFade.secondChild) and hide the first (AnimatedCrossFade.firstChild).

const CrossFadeState(1)
values → const List<CrossFadeState>

A constant List of the values in this enum, in order of their declaration.

const List<CrossFadeState>

Properties

index int

The integer index of this enum.

final
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

toString() String
Returns a string representation of this object.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited