GridView class
A scrollable, 2D array of widgets.
The main axis direction of a grid is the direction in which it scrolls (the scrollDirection).
The most commonly used grid layouts are GridView.count, which creates a layout with a fixed number of tiles in the cross axis, and GridView.extent, which creates a layout with tiles that have a maximum cross-axis extent. A custom SliverGridDelegate can produce an arbitrary 2D arrangement of children, including arrangements that are unaligned or overlapping.
To create a grid with a large (or infinite) number of children, use the GridView.builder constructor with either a SliverGridDelegateWithFixedCrossAxisCount or a SliverGridDelegateWithMaxCrossAxisExtent for the gridDelegate.
To use a custom SliverChildDelegate, use GridView.custom.
To create a linear array of children, use a ListView.
To control the initial scroll offset of the scroll view, provide a controller with its ScrollController.initialScrollOffset property set.
Transitioning to CustomScrollView
A GridView is basically a CustomScrollView with a single SliverGrid in its CustomScrollView.slivers property.
If GridView is no longer sufficient, for example because the scroll view is to have both a grid and a list, or because the grid is to be combined with a SliverAppBar, etc, it is straight-forward to port code from using GridView to using CustomScrollView directly.
The key, scrollDirection, reverse, controller, primary, physics, and shrinkWrap properties on GridView map directly to the identically named properties on CustomScrollView.
The CustomScrollView.slivers property should be a list containing just a SliverGrid.
The childrenDelegate property on GridView corresponds to the SliverGrid.delegate property, and the gridDelegate property on the GridView corresponds to the SliverGrid.gridDelegate property.
The new GridView, new GridView.count, and new GridView.extent
constructors' children
arguments correspond to the childrenDelegate
being a SliverChildListDelegate with that same argument. The new
GridView.builder constructor's itemBuilder
and childCount
arguments
correspond to the childrenDelegate being a SliverChildBuilderDelegate
with the matching arguments.
The new GridView.count and new GridView.extent constructors create custom grid delegates, and have equivalently named constructors on SliverGrid to ease the transition: new SliverGrid.count and new SliverGrid.extent respectively.
The padding property corresponds to having a SliverPadding in the CustomScrollView.slivers property instead of the grid itself, and having the SliverGrid instead be a child of the SliverPadding.
By default, ListView will automatically pad the list's scrollable extremities to avoid partial obstructions indicated by MediaQuery's padding. To avoid this behavior, override with a zero padding property.
Once code has been ported to use CustomScrollView, other slivers, such as SliverList or SliverAppBar, can be put in the CustomScrollView.slivers list.
GridView.count(
primary: false,
padding: const EdgeInsets.all(20.0),
crossAxisSpacing: 10.0,
crossAxisCount: 2,
children: <Widget>[
const Text('He\'d have you all unravel at the'),
const Text('Heed not the rabble'),
const Text('Sound of screams but the'),
const Text('Who scream'),
const Text('Revolution is coming...'),
const Text('Revolution, they...'),
],
)
CustomScrollView(
primary: false,
slivers: <Widget>[
SliverPadding(
padding: const EdgeInsets.all(20.0),
sliver: SliverGrid.count(
crossAxisSpacing: 10.0,
crossAxisCount: 2,
children: <Widget>[
const Text('He\'d have you all unravel at the'),
const Text('Heed not the rabble'),
const Text('Sound of screams but the'),
const Text('Who scream'),
const Text('Revolution is coming...'),
const Text('Revolution, they...'),
],
),
),
],
)
See also:
- SingleChildScrollView, which is a scrollable widget that has a single child.
- ListView, which is scrollable, linear list of widgets.
- PageView, which is a scrolling list of child widgets that are each the size of the viewport.
- CustomScrollView, which is a scrollable widget that creates custom scroll effects using slivers.
- SliverGridDelegateWithFixedCrossAxisCount, which creates a layout with a fixed number of tiles in the cross axis.
- SliverGridDelegateWithMaxCrossAxisExtent, which creates a layout with tiles that have a maximum cross-axis extent.
- ScrollNotification and NotificationListener, which can be used to watch the scroll position without using a ScrollController.
- Inheritance
Constructors
-
GridView({Key key, Axis scrollDirection: Axis.vertical, bool reverse: false, ScrollController controller, bool primary, ScrollPhysics physics, bool shrinkWrap: false, EdgeInsetsGeometry padding, @required SliverGridDelegate gridDelegate, bool addAutomaticKeepAlives: true, bool addRepaintBoundaries: true, bool addSemanticIndexes: true, double cacheExtent, List<
Widget> children: const [] , int semanticChildCount }) - Creates a scrollable, 2D array of widgets with a custom SliverGridDelegate. [...]
- GridView.builder({Key key, Axis scrollDirection: Axis.vertical, bool reverse: false, ScrollController controller, bool primary, ScrollPhysics physics, bool shrinkWrap: false, EdgeInsetsGeometry padding, @required SliverGridDelegate gridDelegate, @required IndexedWidgetBuilder itemBuilder, int itemCount, bool addAutomaticKeepAlives: true, bool addRepaintBoundaries: true, bool addSemanticIndexes: true, double cacheExtent, int semanticChildCount })
- Creates a scrollable, 2D array of widgets that are created on demand. [...]
-
GridView.count({Key key, Axis scrollDirection: Axis.vertical, bool reverse: false, ScrollController controller, bool primary, ScrollPhysics physics, bool shrinkWrap: false, EdgeInsetsGeometry padding, @required int crossAxisCount, double mainAxisSpacing: 0.0, double crossAxisSpacing: 0.0, double childAspectRatio: 1.0, bool addAutomaticKeepAlives: true, bool addRepaintBoundaries: true, bool addSemanticIndexes: true, double cacheExtent, List<
Widget> children: const [] , int semanticChildCount }) - Creates a scrollable, 2D array of widgets with a fixed number of tiles in the cross axis. [...]
- GridView.custom({Key key, Axis scrollDirection: Axis.vertical, bool reverse: false, ScrollController controller, bool primary, ScrollPhysics physics, bool shrinkWrap: false, EdgeInsetsGeometry padding, @required SliverGridDelegate gridDelegate, @required SliverChildDelegate childrenDelegate, double cacheExtent, int semanticChildCount })
-
Creates a scrollable, 2D array of widgets with both a custom
SliverGridDelegate and a custom SliverChildDelegate. [...]
const
-
GridView.extent({Key key, Axis scrollDirection: Axis.vertical, bool reverse: false, ScrollController controller, bool primary, ScrollPhysics physics, bool shrinkWrap: false, EdgeInsetsGeometry padding, @required double maxCrossAxisExtent, double mainAxisSpacing: 0.0, double crossAxisSpacing: 0.0, double childAspectRatio: 1.0, bool addAutomaticKeepAlives: true, bool addRepaintBoundaries: true, bool addSemanticIndexes: true, List<
Widget> children: const [] , int semanticChildCount }) - Creates a scrollable, 2D array of widgets with tiles that each have a maximum cross-axis extent. [...]
Properties
- childrenDelegate → SliverChildDelegate
-
A delegate that provides the children for the GridView. [...]
final
- gridDelegate → SliverGridDelegate
-
A delegate that controls the layout of the children within the GridView. [...]
final
- cacheExtent → double
-
The viewport has an area before and after the visible area to cache items
that are about to become visible when the user scrolls. [...]
final, inherited
- controller → ScrollController
-
An object that can be used to control the position to which this scroll
view is scrolled. [...]
final, inherited
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- key → Key
-
Controls how one widget replaces another widget in the tree. [...]
final, inherited
- padding → EdgeInsetsGeometry
-
The amount of space by which to inset the children.
final, inherited
- physics → ScrollPhysics
-
How the scroll view should respond to user input. [...]
final, inherited
- primary → bool
-
Whether this is the primary scroll view associated with the parent
PrimaryScrollController. [...]
final, inherited
- reverse → bool
-
Whether the scroll view scrolls in the reading direction. [...]
final, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- scrollDirection → Axis
-
The axis along which the scroll view scrolls. [...]
final, inherited
- semanticChildCount → int
-
The number of children that will contribute semantic information. [...]
final, inherited
- shrinkWrap → bool
-
Whether the extent of the scroll view in the scrollDirection should be
determined by the contents being viewed. [...]
final, inherited
Methods
-
buildChildLayout(
BuildContext context) → Widget -
Subclasses should override this method to build the layout model.
override
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget. [...]
inherited
-
buildSlivers(
BuildContext context) → List< Widget> -
Build the list of widgets to place inside the viewport. [...]
inherited
-
buildViewport(
BuildContext context, ViewportOffset offset, AxisDirection axisDirection, List< Widget> slivers) → Widget -
Build the viewport. [...]
@protected, inherited
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree. [...]
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children. [...]
@protected, inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node. [...]
inherited
-
getDirection(
BuildContext context) → AxisDirection -
Returns the AxisDirection in which the scroll view scrolls. [...]
@protected, inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toDiagnosticsNode(
{String name, DiagnosticsTreeStyle style }) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by toStringDeep. [...]
inherited
-
toString(
{DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a string representation of this node and its descendants. [...]
inherited
-
toStringShallow(
{String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String -
Returns a one-line detailed description of the object. [...]
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited