GridView.builder constructor
Creates a scrollable, 2D array of widgets that are created on demand.
This constructor is appropriate for grid views with a large (or infinite) number of children because the builder is called only for those children that are actually visible.
Providing a non-null itemCount
improves the ability of the GridView to
estimate the maximum scroll extent.
itemBuilder
will be called only with indices greater than or equal to
zero and less than itemCount
.
The gridDelegate
argument must not be null.
The addAutomaticKeepAlives
argument corresponds to the
SliverChildBuilderDelegate.addAutomaticKeepAlives property. The
addRepaintBoundaries
argument corresponds to the
SliverChildBuilderDelegate.addRepaintBoundaries property. Both must not
be null.
Implementation
GridView.builder({
Key key,
Axis scrollDirection = Axis.vertical,
bool reverse = false,
ScrollController controller,
bool primary,
ScrollPhysics physics,
bool shrinkWrap = false,
EdgeInsetsGeometry padding,
@required this.gridDelegate,
@required IndexedWidgetBuilder itemBuilder,
int itemCount,
bool addAutomaticKeepAlives = true,
bool addRepaintBoundaries = true,
bool addSemanticIndexes = true,
double cacheExtent,
int semanticChildCount,
}) : assert(gridDelegate != null),
childrenDelegate = SliverChildBuilderDelegate(
itemBuilder,
childCount: itemCount,
addAutomaticKeepAlives: addAutomaticKeepAlives,
addRepaintBoundaries: addRepaintBoundaries,
addSemanticIndexes: addSemanticIndexes,
),
super(
key: key,
scrollDirection: scrollDirection,
reverse: reverse,
controller: controller,
primary: primary,
physics: physics,
shrinkWrap: shrinkWrap,
padding: padding,
cacheExtent: cacheExtent,
semanticChildCount: semanticChildCount ?? itemCount,
);