insertChildRenderObject method
- @override
override
Insert the given child into renderObject at the given slot.
The semantics of slot
are determined by this element. For example, if
this element has a single child, the slot should always be null. If this
element has a list of children, the previous sibling is a convenient value
for the slot.
Implementation
@override
void insertChildRenderObject(RenderObject child, dynamic slot) {
assert(false);
}