debugDidSendFirstFrameEvent property

bool debugDidSendFirstFrameEvent

Whether the first frame has finished rendering.

Only valid in profile and debug builds, it can't be used in release builds. It can be deferred using deferFirstFrameReport and allowFirstFrameReport. The value is set at the end of the call to drawFrame.

Implementation

bool get debugDidSendFirstFrameEvent => !_needToReportFirstFrame;