A Discrete-Event Network Simulator
API
realtime-udp-echo.cc
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16 
17 // Network topology
18 //
19 // n0 n1 n2 n3
20 // | | | |
21 // =================
22 // LAN
23 //
24 // - UDP flows from n0 to n1 and back
25 // - DropTail queues
26 // - Tracing of queues and packet receptions to file "udp-echo.tr"
27 
28 #include <fstream>
29 #include "ns3/core-module.h"
30 #include "ns3/csma-module.h"
31 #include "ns3/applications-module.h"
32 #include "ns3/internet-module.h"
33 
34 using namespace ns3;
35 
36 NS_LOG_COMPONENT_DEFINE ("RealtimeUdpEchoExample");
37 
38 int
39 main (int argc, char *argv[])
40 {
41  //
42  // Allow the user to override any of the defaults and the above Bind() at
43  // run-time, via command-line arguments
44  //
46  cmd.Parse (argc, argv);
47 
48  //
49  // But since this is a realtime script, don't allow the user to mess with
50  // that.
51  //
52  GlobalValue::Bind ("SimulatorImplementationType",
53  StringValue ("ns3::RealtimeSimulatorImpl"));
54 
55  //
56  // Explicitly create the nodes required by the topology (shown above).
57  //
58  NS_LOG_INFO ("Create nodes.");
60  n.Create (4);
61 
62  InternetStackHelper internet;
63  internet.Install (n);
64 
65  //
66  // Explicitly create the channels required by the topology (shown above).
67  //
68  NS_LOG_INFO ("Create channels.");
70  csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate (5000000)));
71  csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2)));
72  csma.SetDeviceAttribute ("Mtu", UintegerValue (1400));
73  NetDeviceContainer d = csma.Install (n);
74 
75  //
76  // We've got the "hardware" in place. Now we need to add IP addresses.
77  //
78  NS_LOG_INFO ("Assign IP Addresses.");
79  Ipv4AddressHelper ipv4;
80  ipv4.SetBase ("10.1.1.0", "255.255.255.0");
81  Ipv4InterfaceContainer i = ipv4.Assign (d);
82 
83  NS_LOG_INFO ("Create Applications.");
84 
85  //
86  // Create a UdpEchoServer application on node one.
87  //
88  uint16_t port = 9; // well-known echo port number
89  UdpEchoServerHelper server (port);
90  ApplicationContainer apps = server.Install (n.Get (1));
91  apps.Start (Seconds (1.0));
92  apps.Stop (Seconds (10.0));
93 
94  //
95  // Create a UdpEchoClient application to send UDP datagrams from node zero to
96  // node one.
97  //
98  uint32_t packetSize = 1024;
99  uint32_t maxPacketCount = 500;
100  Time interPacketInterval = Seconds (0.01);
101  UdpEchoClientHelper client (i.GetAddress (1), port);
102  client.SetAttribute ("MaxPackets", UintegerValue (maxPacketCount));
103  client.SetAttribute ("Interval", TimeValue (interPacketInterval));
104  client.SetAttribute ("PacketSize", UintegerValue (packetSize));
105  apps = client.Install (n.Get (0));
106  apps.Start (Seconds (2.0));
107  apps.Stop (Seconds (10.0));
108 
109  AsciiTraceHelper ascii;
110  csma.EnableAsciiAll (ascii.CreateFileStream ("realtime-udp-echo.tr"));
111  csma.EnablePcapAll ("realtime-udp-echo", false);
112 
113  //
114  // Now, do the actual simulation.
115  //
116  Simulator::Stop (Seconds (11.0));
117  NS_LOG_INFO ("Run Simulation.");
118  Simulator::Run ();
120  NS_LOG_INFO ("Done.");
121 }
holds a vector of ns3::Application pointers.
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:102
Manage ASCII trace files for device models.
Definition: trace-helper.h:161
holds a vector of std::pair of Ptr<Ipv4> and interface index.
Hold variables of type string.
Definition: string.h:41
Create an application which sends a UDP packet and waits for an echo of this packet.
static void Run(void)
Run the simulation.
Definition: simulator.cc:226
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
Definition: log.h:202
Time MilliSeconds(uint64_t value)
Construct a Time in the indicated unit.
Definition: nstime.h:1022
aggregate IP/TCP/UDP functionality to existing Nodes.
#define NS_LOG_INFO(msg)
Use NS_LOG to output a message of level LOG_INFO.
Definition: log.h:278
cmd
Definition: second.py:35
Ptr< OutputStreamWrapper > CreateFileStream(std::string filename, std::ios::openmode filemode=std::ios::out)
Create and initialize an output stream object we&#39;ll use to write the traced bits. ...
uint16_t port
Definition: dsdv-manet.cc:45
Class for representing data rates.
Definition: data-rate.h:88
Create a server application which waits for input UDP packets and sends them back to the original sen...
AttributeValue implementation for Time.
Definition: nstime.h:1076
Ipv4Address GetAddress(uint32_t i, uint32_t j=0) const
Hold an unsigned integer type.
Definition: uinteger.h:44
holds a vector of ns3::NetDevice pointers
static void Bind(std::string name, const AttributeValue &value)
Iterate over the set of GlobalValues until a matching name is found and then set its value with Globa...
void Start(Time start)
Arrange for all of the Applications in this container to Start() at the Time given as a parameter...
csma
Definition: second.py:63
Parse command-line arguments.
Definition: command-line.h:213
static void Destroy(void)
Execute the events scheduled with ScheduleDestroy().
Definition: simulator.cc:190
Every class exported by the ns3 library is enclosed in the ns3 namespace.
keep track of a set of node pointers.
build a set of CsmaNetDevice objects
Definition: csma-helper.h:46
void Install(std::string nodeName) const
Aggregate implementations of the ns3::Ipv4, ns3::Ipv6, ns3::Udp, and ns3::Tcp classes onto the provid...
void Stop(Time stop)
Arrange for all of the Applications in this container to Stop() at the Time given as a parameter...
Ipv4InterfaceContainer Assign(const NetDeviceContainer &c)
Assign IP addresses to the net devices specified in the container based on the current network prefix...
AttributeValue implementation for DataRate.
Definition: data-rate.h:242
static void Stop(void)
Tell the Simulator the calling event should be the last one executed.
Definition: simulator.cc:234
Time Seconds(double value)
Construct a Time in the indicated unit.
Definition: nstime.h:1014
A helper class to make life easier while doing simple IPv4 address assignment in scripts.
static const uint32_t packetSize
void SetAttribute(std::string name, const AttributeValue &value)
Record an attribute to be set in each Application after it is is created.
void SetBase(Ipv4Address network, Ipv4Mask mask, Ipv4Address base="0.0.0.1")
Set the base network number, network mask and base address.