A Discrete-Event Network Simulator
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tap-encode-decode.h
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2009 University of Washington
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef TAP_ENCODE_DECODE_H
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#define TAP_ENCODE_DECODE_H
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#include <string>
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namespace
ns3
{
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std::string
TapBufferToString
(uint8_t *buffer, uint32_t len);
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bool
TapStringToBuffer
(std::string s, uint8_t *buffer, uint32_t *len);
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}
// namespace ns3
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#endif
/* TAP_ENCODE_DECODE_H */
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ns3::TapStringToBuffer
bool TapStringToBuffer(std::string s, uint8_t *buffer, uint32_t *len)
Convert string encoded by the inverse function (TapBufferToString) back into a byte buffer...
Definition:
tap-encode-decode.cc:67
ns3::TapBufferToString
std::string TapBufferToString(uint8_t *buffer, uint32_t len)
Convert a byte buffer to a string containing a hex representation of the buffer.
Definition:
tap-encode-decode.cc:37
ns3
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Generated on Wed Nov 7 2018 10:02:10 for ns-3 by
1.8.14