.. wxPython Phoenix documentation This file was generated by Phoenix's sphinx generator and associated tools, do not edit by hand. Copyright: (c) 2011-2017 by Total Control Software License: wxWindows License .. include:: headings.inc .. _wx.propgrid.PGTextCtrlAndButtonEditor: ========================================================================================================================================== |phoenix_title| **wx.propgrid.PGTextCtrlAndButtonEditor** ========================================================================================================================================== | |class_hierarchy| Class Hierarchy ================================= .. raw:: html <div id="toggleBlock" onclick="return toggleVisibility(this)" class="closed" style="cursor:pointer;"> <img id="toggleBlock-trigger" src="_static/images/closed.png"/> Inheritance diagram for class <strong>PGTextCtrlAndButtonEditor</strong>: </div> <div id="toggleBlock-summary" style="display:block;"></div> <div id="toggleBlock-content" style="display:none;"> <p class="graphviz"> <center><img src="_static/images/inheritance/wx.propgrid.PGTextCtrlAndButtonEditor_inheritance.png" alt="Inheritance diagram of PGTextCtrlAndButtonEditor" usemap="#dummy" class="inheritance"/></center> </div> <script type="text/javascript">toggleVisibilityOnLoad(document.getElementById('toggleBlock'))</script> <map id="dummy" name="dummy"> <area shape="rect" id="node1" href="wx.propgrid.PGEditor.html" title="Base class for custom wx.propgrid.PropertyGrid editors." alt="" coords="63,83,218,112"/> <area shape="rect" id="node3" href="wx.propgrid.PGTextCtrlEditor.html" title="wx.propgrid.PGTextCtrlEditor" alt="" coords="39,160,242,189"/> <area shape="rect" id="node2" href="wx.Object.html" title="This is the root class of many of the wxWidgets classes." alt="" coords="99,5,182,35"/> <area shape="rect" id="node4" href="wx.propgrid.PGTextCtrlAndButtonEditor.html" title="wx.propgrid.PGTextCtrlAndButtonEditor" alt="" coords="5,237,276,267"/> </map> </p> | |method_summary| Methods Summary ================================ ================================================================================ ================================================================================ :meth:`~wx.propgrid.PGTextCtrlAndButtonEditor.__init__` :meth:`~wx.propgrid.PGTextCtrlAndButtonEditor.CreateControls` Instantiates editor controls. :meth:`~wx.propgrid.PGTextCtrlAndButtonEditor.GetName` Returns pointer to the name of the editor. ================================================================================ ================================================================================ | |property_summary| Properties Summary ===================================== ================================================================================ ================================================================================ :attr:`~wx.propgrid.PGTextCtrlAndButtonEditor.Name` See :meth:`~wx.propgrid.PGTextCtrlAndButtonEditor.GetName` ================================================================================ ================================================================================ | |api| Class API =============== .. class:: wx.propgrid.PGTextCtrlAndButtonEditor(PGTextCtrlEditor) **Possible constructors**:: PGTextCtrlAndButtonEditor() .. method:: __init__(self) .. method:: CreateControls(self, propgrid, property, pos, size) Instantiates editor controls. :param `propgrid`: :ref:`wx.propgrid.PropertyGrid` to which the property belongs (use as parent for control). :type `propgrid`: wx.propgrid.PropertyGrid :param `property`: Property for which this method is called. :type `property`: wx.propgrid.PGProperty :param `pos`: Position, inside :ref:`wx.propgrid.PropertyGrid`, to create control(s) to. :type `pos`: wx.Point :param `size`: Initial size for control(s). :type `size`: wx.Size :rtype: :ref:`wx.propgrid.PGWindowList` .. note:: - Primary control shall use id ``PG_SUBID1``, and secondary (button) control shall use ``PG_SUBID2``. - Unlike in previous version of :ref:`wx.propgrid.PropertyGrid`, it is no longer necessary to call :meth:`wx.EvtHandler.Connect` for interesting editor events. Instead, all events from control are now automatically forwarded to :meth:`wx.propgrid.PGEditor.OnEvent` and :meth:`wx.propgrid.PGProperty.OnEvent` . .. method:: GetName(self) Returns pointer to the name of the editor. For example, PGEditor_TextCtrl has name "TextCtrl". If you dont' need to access your custom editor by string name, then you do not need to implement this function. :rtype: `string` .. attribute:: Name See :meth:`~wx.propgrid.PGTextCtrlAndButtonEditor.GetName`